Hello all, i've decided i wanted a break in DMing normal fantasy based campaign and decided to do what i've wanted to do for a while, and run a modern zombie apocalypse game and i need some help with a few things.
I want the game to be as realistic as i could make it, and wanted to include two things, energy, and stress, to handle energy i decided that i would be using the Call of Cthulhu d20 system of sanity for energy, instead using CON for WIS. ill probably have a similar system for hunger and thirst
With stress ill probably use a 3 point simple system (Relaxed, Normal, and stressed)
With health, i plan on doing D6+CON but leveling doesn't give you health and the health you have at the start is the only health you get.
one thing i really need help is modern settings, like how long across is a road in a city? how big are apartments, office buildings, and all the stuff like that?
Any suggestions? i'd really like to make the setting and mechanics get the whole fight for survival vibe and not be easy, and any ideas for "quests"?
Also death should come easy, so the harder the better, but i'd also like to keep it survivable for the lucky ones.
I want the game to be as realistic as i could make it, and wanted to include two things, energy, and stress, to handle energy i decided that i would be using the Call of Cthulhu d20 system of sanity for energy, instead using CON for WIS. ill probably have a similar system for hunger and thirst
With stress ill probably use a 3 point simple system (Relaxed, Normal, and stressed)
With health, i plan on doing D6+CON but leveling doesn't give you health and the health you have at the start is the only health you get.
one thing i really need help is modern settings, like how long across is a road in a city? how big are apartments, office buildings, and all the stuff like that?
Any suggestions? i'd really like to make the setting and mechanics get the whole fight for survival vibe and not be easy, and any ideas for "quests"?
Also death should come easy, so the harder the better, but i'd also like to keep it survivable for the lucky ones.