Iku Rex said:
I haven't the foggiest idea.
In which case, clearly your comprehension needs work. QED.
It is directly relevant to your claim that any interpretation of what the rules are constitutes an opinion on what the rules ought to be.
How?
And I thought we were discussing polymorph...
Yes, we are. We are discussing how polymorph should work. Implicit in that is the exercise of individual judgement, even if it's in the trivial sense of accepting what Skip says without question.
Let's assume for a moment that the term "natural ability" appeared nowhere except in the polymorph spell description.
How would that indicate that you get (for example) the extraordinary ability blindsight?
It indicates that the design team got their wires crossed between writing the spell, and writing up the creature stat blocks. Therefore, since the design team got their wires crossed, we fall back on our natural faculties (which I will make the huge assumption exist, even though they don't seem to in D&D land) and make a decision based on our own reading of the facts, and our own priorities in how we intend our games to play out. Easy, isn't it?
In this specific instance, sometimes you get blindsight, and sometimes you don't. Exactly when you do get it, depends on what form you're polymorphing into. Exactly what forms those are should be self-evident to any reasonably educated person.
Keep in mind that the spell description specifically says that you don't get extraordinary abilities.
And it also specifically says you get natural abilities. Clearly, then, the spell description is stupid, or the game designers are stupid, or both.
IMO? "Shield bonus" is a shorter way of saying "armor bonus from a shield that stacks with the armor bonus from worn armor".
Cite, please. Or if that's just what you think the rules _ought to_ be, then perhaps you need to take it here:
http://enworld.cyberstreet.com/forumdisplay.php?s=&forumid=45
Not that it matters the slightest what "shield bonus" means, since the game designers have made it clear that shields provide an armor bonus.
Now tell me what your decision to believe the game designers is, if it isn't an opinion.
Note that despite Skip et al, the definition of "shield bonus" remains in the PHB glossary. Fascinating, isn't it, how even when one wants to go completely by the book, one still has to exercise that nebulous thing called "DM judgement"?
And that answers your second question. If there is a contradiction in the rules (i.e. we don't understand how something is supposed to work) the best way of finding the intent is to ask the game designers. If we can't do that we have to exersise judgement. The goal should be to find out what the game designers meant.
Piffle. The goal should be to find out how to run the game so that things make sense, and lead to an enjoyable experience. Sometimes designer intent is a good proxy for that. Sometimes not.
How many times have I explained this now? Natural abilities are defined as an ability without a designator. Whining about how natural abilities must have a designator to exist is just silly.
Point me to where I said natural abilities must have an explicit descriptor.
The Monster Manual contains plenty of natural abilities.
Point me to one. A SPECIAL ABILITY, mind you, not something peripheral like a mode of movement or a natural AC bonus.
<sigh> You said: [The game designers] appear to be terminally confused on this issue. Posting a quote from a game designer that shows that he isn't the slightest bit confused on the issue is relevant in response to that.
Until and unless the MM statblocks are changed so that natural abilities actually exist, the conclusion must be that the game designers (note plural) are terminally confused.
Is this meant to be yet another creative example of childish behavior?
Personally, I hate uncreative examples of childish behaviour. A terrible waste of an opportunity, if you ask me.
You said: "Explain why the abilities in the MM haven't been rejigged to be consistent with this new definition of natural abilities". (my emphasis) I even quoted you saying this in my last post. Do you deny that you wrote that? Are you now claiming to be the victim of some evil hacker?
"New" as in having appeared in the MM2, as opposed to the MM. Sigh. ANYway, to repeat the point, explain why there are no "natural abilities" in the MM (and the MM2, even). EVERY SA and SQ is either Ex, Su or Sp, as far as I can tell.
Tell me why I should take a statement like "natural abilities are the complement of Ex, Su and Sp" seriously. I'm asking you. I'm telling you. I'm begging you.
And just so you won't waste any more of your time (which I know is very precious), please don't bother to post more of Skip's (or any other designer's) opinions on this.
It's been a while since I read the house rules forum.
Meaning "not since the last blue moon", I guess.
But I don't think it has changed so much that "these rules are just fine" is a common topic for new post.
If you really believe that "these rules are just fine" is a relevant _topic_ (as opposed to followup) for House Rules, you REALLY don't read the House Rules forum, do you?
It's no doubt a common response to suggested rules changes, but since we were discussing the core rules and not a suggested house rule (beyond your claims, which are not posted on the house rules forum as suggested house rules) that can't be it.
What?
Because, despite your stated disregard for the intent of the rules, you keep attacking my claim that the intent of the rules is that you don't get any extraordinary abilities.
Please to make a distinction between the intent of the ruleset as a whole, and the intent of the game designers taken in isolation, and without a context.
If you truly didn't care about the intent, you wouldn't bother replying in this thread.
I reply to this thread for my own reasons. YOUR task, if you choose to accept it, is to figure out what they are.
So, as far as I can see, you have somehow gotten the idea that my posts are an attack on your authority as a DM.
You can believe that, if you want.
It's the only way I can explain your hostility.
Ah, ye of limited horizons.
Because you, despite your claim that you don't care, have been stating opinions about the rules and the intent of the game designers.
And exactly how am I supposed to address statements about rules and intent, without referencing said rules and intent?
True. But if you strain yourself you will remember that your claim was that his opinion wasn't supported by the core rules.
You're right, I'm straining myself to remember it. Not surprising, because I didn't say it.
Are we having fun yet?
Both (1) and (2) are supported by the rules.
Can I quote you on that?
Do you honestly expect me to "prove" the existence of abilities defined as having no designator by finding such an ability with a designator?
Ah, we ARE having fun. Point me to where looking for a an ability without a {Ex, Su, Sp} descriptor somehow transmogrified into looking for an explicit descriptor. You seem terminally confused, much like the designers (note plural).
Logic is not your strong suite, is it?
Your blustering REALLY needs work.