Wolfpack48
Hero
We used to do an INT roll of some kind to see if the PC knew some rumor about a monster or monster ability. If the player knew, well the player might still be wrong because the GM might have changed something. Would still do the INT check.I'm talking about things like "you need fire or acid to kill the troll." The bit of text quoted in the OP suggests that in those early days of the hobby, players learning those things was how they improved and so the GM needed new secrets, puzzles and gotcha monsters.
So when you did or do play in this style, do you enforce a separation of player vs character knowledge as it relates to monsters etc?
I suppose there were some early spats and cries of ‘not fair’ when the GM changed something.
So for us yes, we did a PC knowledge check to determine if the character knew something ‘meta’.