Jason Tondro, senior developer for Pathfinder and Starfinder, has indicated that a large swathe of Paizo freelancers have stopped work in support of the recently formed union by Paizo employees.
Initially the freelance group had a range of demands, but in light of the new union, they have put forward one single new demand instead: to recognize the union.
Initially the freelance group had a range of demands, but in light of the new union, they have put forward one single new demand instead: to recognize the union.
Paizo - Paizo Workers Unionize
The workers at Paizo, publisher of Pathfinder and Starfinder, have formed the United Paizo Workers union (UPW). The new union speaks of its love for the company, but cites a number of underlying issues including underpay, crunch conditions, and the recent allegations regarding the work...
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Today I want to shine a spotlight on UPW’s secret weapon: freelancers. Paizo’s freelancers are our ally in this fight and we’re helping each other. Here’s how:
Paizo’s business model is built on freelancers. Very few of the words in our publications are written in-house by full time employees on the clock. Instead, we outline projects, hire freelancers to execute those outlines, and develop and edit those manuscripts.
This allows a relatively small number of people (about 35, including art directors, editors, designers, developers, and more) to produce, well, everything. Have you seen our publication schedule lately? It’s LONG. And Paizo must publish new books to pay its bills.
Well, about a month ago, about 40 of Paizo’s most reliable, prolific, and skilled freelancers simply stopped working. In official parlance, this is called “concerted action.” In layman’s terms, it’s a strike without a union.
Some of these freelancers were in the middle of projects, with upcoming deadlines. Some of them had completed manuscripts they refused to turn over. Some were people we need to hire, to get scheduled books underway in time to publish. All of that FROZE.
Folks, Paizo can’t operate in that environment. We can’t just assign 10,000 word Org Play scenarios, 35,000 word SF adventures, 50,000 word P2 adventures to new, untested freelancers. And for many projects, it’s too late in the schedule to do that anyway.
Now, this group of freelancers had a specific list of demands. They wanted Paizo to hire a diversity officer, for example, and investigate recent terminations. But yesterday, they updated their demands: they’ll all come back to work if Paizo recognizes United Paizo Workers.
This is an enormous lever, and we at UPW are incredibly grateful to have it. Paizo can’t make its publication schedule without freelancers, and it can’t pay exec salaries without publications. But if they recognize our union, freelancers come back to work TOMORROW.
Sure, yes, contract negotiations will be long and trying for all involved. But Paizo will still get books out the door, it’ll be able to make its commitments and pay its bills and salaries. And during contract negotiation, we, the people who hire freelancers, can pay back.
In contract negotiation, we can fight for better pay rates for freelancers. We can get more time in the schedule, so writers have time to do their job right. We can get playtesting built into these schedules, which not only helps freelancers but creates better books.
Paizo’s freelancers and United Paizo Workers are working hand in hand. And I am so grateful, honored, and humbled to have that partnership.
Paizo’s business model is built on freelancers. Very few of the words in our publications are written in-house by full time employees on the clock. Instead, we outline projects, hire freelancers to execute those outlines, and develop and edit those manuscripts.
This allows a relatively small number of people (about 35, including art directors, editors, designers, developers, and more) to produce, well, everything. Have you seen our publication schedule lately? It’s LONG. And Paizo must publish new books to pay its bills.
Well, about a month ago, about 40 of Paizo’s most reliable, prolific, and skilled freelancers simply stopped working. In official parlance, this is called “concerted action.” In layman’s terms, it’s a strike without a union.
Some of these freelancers were in the middle of projects, with upcoming deadlines. Some of them had completed manuscripts they refused to turn over. Some were people we need to hire, to get scheduled books underway in time to publish. All of that FROZE.
Folks, Paizo can’t operate in that environment. We can’t just assign 10,000 word Org Play scenarios, 35,000 word SF adventures, 50,000 word P2 adventures to new, untested freelancers. And for many projects, it’s too late in the schedule to do that anyway.
Now, this group of freelancers had a specific list of demands. They wanted Paizo to hire a diversity officer, for example, and investigate recent terminations. But yesterday, they updated their demands: they’ll all come back to work if Paizo recognizes United Paizo Workers.
This is an enormous lever, and we at UPW are incredibly grateful to have it. Paizo can’t make its publication schedule without freelancers, and it can’t pay exec salaries without publications. But if they recognize our union, freelancers come back to work TOMORROW.
Sure, yes, contract negotiations will be long and trying for all involved. But Paizo will still get books out the door, it’ll be able to make its commitments and pay its bills and salaries. And during contract negotiation, we, the people who hire freelancers, can pay back.
In contract negotiation, we can fight for better pay rates for freelancers. We can get more time in the schedule, so writers have time to do their job right. We can get playtesting built into these schedules, which not only helps freelancers but creates better books.
Paizo’s freelancers and United Paizo Workers are working hand in hand. And I am so grateful, honored, and humbled to have that partnership.