[B]Name:[/B]
Elf Wizard - transmutationist 3 [opposition : Necromancy and Illusion]
[B]Alignment[/B]
[B]Languages[/B]
[B]Senses[/B]: Low light [x2 of humans] [race], pereption +
[B]ABILITIES[/B]
[B]STR[/B] 12 +1 ***
[B]DEX[/B] 16 +3 +2 race
[B]CON[/B] 10 +0 -2 race
[B]INT[/B] 17 +3 +2 race
[B]WIS[/B] 14 +2
[B]CHA[/B] 12 +1
*** [[U]transmutaionsist enhancement[/U]: +1 to Str] "Impetus bestiarum"
[B]Hit points[/B] 3d6 6+4+4 = 14
[B]Initiative[/B] +5
AC
Touch
Flatfoot
[B]BAB[/B] +1 [B]CMB[/B] +1 [B]CMD[/B] 14 [B]Rng touch[/B] +4
[B]Concentration[/B] +12 3 [lvl]+3[int]+4[feat]+2[trait]= 12
[B]Castor level check[/B]: +8
[B]*[/B]castor lvl chk to overcome magic resistance: +2 [race]
[FONT=impact][B]*[/B][/FONT]+2 concentration to cast defensively [race]
[B][U]Save base abil misc total notes[/U][/B]
[B]Fort [/B] +1 +0 --- +1
[B]Ref[/B] +1 +3 --- +4
[B]Will [/B] +3 +2 --- +5
*Immune: sleep; +2 vs ench school [race]
[B]Defense[/B]
[U]Armor base magic ACP spell wt type notes[/U]
[B]Combat[/B]
[B][U]Weapon Att Dam crit wt type notes[/U][/B]
1/4 staff +2 1d6+1 x2 4 lb B
Dagger +2 1d4+1 19-20/x2 1 lb P/S
Dagger
thrown +4 1d4+1 19-20/x2 1 lb P/S
Club +2 1d6+1 x2 4 lb B
Club
Thrown +4 1d6+1 x2 4 lb B
[I][B]Special attack: Telekinetic fist[/B][/I]
Ranged Touch Attack +4; Damage: 1d4+1; Range 30 feet; Type blunt
uses/day 7 = 3 [base]+ 3 [int] +1 [1/2 level - fav class]
[I][U][B]Race/Class[/B][/U][/I]
[B]Elvin traits[/B] ([URL="http://www.d20pfsrd.com/races/core-races/elf"] [COLOR=black]see here[/COLOR][/URL])
Exception:
lose elvin weapons for arcane focus
[B]Wizard traits[/B] ([URL="http://www.d20pfsrd.com/classes/core-classes/wizard"][COLOR=black] see here [/COLOR][/URL])
Spells, Cantrips, Bonus feats,
Bonded object: pendant with a depiction of the all-tree
Favored class bonus: +1/2 uses of school power [3+3[int]+1/2 [fav class]] = 7/day
[B]Age[/B]: 140; [B]Height[/B]: 6' 1" [185 cm]; [B]Weight[/B]: 137 lbs [62 Kg]
[B]Traits[/B]
[URL="http://www.d20pfsrd.com/traits/combat-traits/reactionary"][COLOR=black] Reactionary [combat] [/COLOR][/URL]
[URL="http://www.d20pfsrd.com/traits/regional-traits/arcane-graduate-regional"][COLOR=black] Arcane Graduate [regional] [/COLOR][/URL]
[B]Feats[/B]
[wz 1] [URL="http://www.d20pfsrd.com/feats/item-creation-feats/scribe-scroll-item-creation---final"][COLOR=black] Scribe scroll [bonus] [/COLOR][/URL]
[CL 3] [URL="http://www.d20pfsrd.com/feats/item-creation-feats/brew-potion-item-creation---final"][COLOR=black] Brew Potion [/COLOR][/URL]
[CL 3] [URL="http://www.d20pfsrd.com/feats/general-feats/combat-casting---final"][COLOR=bloack] [COLOR=black]Combat Casting [Gen] [/COLOR][/COLOR][/URL]
--------
[CL 5] [URL="http://www.d20pfsrd.com/classes/core-classes/wizard/arcane-discoveries/arcane-discoveries-paizo/fast-study"][COLOR=black] Fast Study [Arcane Disc] [/COLOR][/URL]
[WZ 5] craft wondrous item
Possibles:
Arcane discovery[Knowledge is power, multimorph (5th)];
meta magic[silent spell, still spell];
general [spell focus, breadth of exp, mage of the wild];
combat [blank/prcise shot]
[B]Skills[/B]
[[2(CLASS)+3(int)]*3]= 15 skill points
[U][B]Skills Rank CS Abil ACP Misc Total[/B][/U]
[B]Acrobatics 0 -- 3 0 -- + 3
Appraise * 2 3 3 -- -- + 8
Bluff 0 -- 1 -- -- + 1
Climb 0 -- 1 0 -- + 1
Craft* (Alcm) * 1 3 3 -- -- + 7
Diplomacy 0 -- 1 -- -- + 1
Disable Device 0 -- 3 -- -- + X
Disguise 0 -- 1 -- -- + 1
Escape Artist 0 -- 3 0 -- + 3
Fly * 0 3 3 0 -- + X
Handle Animal 0 -- 1 0 -- + 1
Heal 0 -- 2 0 + 2
Intimidate 0 -- 1 0 -- + 1
Knowledge: *
(Arcana) 1 3 3 -- -- + 7
(Dngnrng) 1 3 3 -- -- + 7
(Engnrng) 1 3 3 -- -- + 7
(Geography) 1 3 3 -- -- + 7
(History) 0 3 3 -- -- + 3
(Local) 1 3 3 -- -- + 7
(Nature) 1 3 3 -- -- + 7
(Nobility) 1 3 3 -- -- + 7
(Planes) 1 3 3 -- -- + 7
(Religion) 0 3 3 -- -- + 3
Linguistics * 0 3 3 -- -- + 3
Perception 1 -- 2 -- 2 + 5 [race]
Perform 0 -- 1 -- -- + 1
Profession * 0 3 2 -- -- + 2
Ride 0 -- 3 0 1 -- +1
Sense Motive 0 -- 2 -- -- + 2
Sleight of Hand 0 -- 3 -- -- + X
Spellcraft * 2 3 3 -- -- + 8 [id mag props [race]]
Stealth 0 -- 3 0 -- + 3
Survival 0 -- 2 -- -- + 2
Swim* 1 3 1 0 -- + 5
Use Mag Dev 0 -- 1 -- -- +- 1 [/B]
Spells
[U]Equipment 3000.0 gp[/U]
quater staff 0.0 gp 4 lb
club 0.0 gp 3 lb
Dagger x 2 4.0 gp 2.0 lb
haversack 2000.0 gp 5 lb
spell book 1 --- gp 3 lb xx/100 pgs used
spell book 2
traveling 20.0 gp 1 lb xx/ 100 pgs used
ink 8.0 gp -- lb
ink pen 0.1 gp -- lb
parchment x 10 2.0 gp -- lb
scroll case x 2 2.0 gp 1 lb
travel clothes --- gp -- lb
Bedroll 0.1 gp 5 lb
Blanket 0.5 gp 3 lb
silk rope 10.0 gp 5 lb
Sunrod x 5 10.0 gp 5 lb
Rations x 10 5.0 gp 10 lb
*Ginger extract x 10 5.0 gp -- lb x mute vs SR
*Magnesium x 5 5 .0 gp -- lb x mute + duration
powder, normal x 20 0.2 gp 5.0 lb
Bandoliers x 2 1.0 gp -- lb
Pouch,
spell componant 5.0 gp 2 lb
flint and steel 1.0 gp -- lb
lab, alchemical,
portable 75.0 gp 20 lb
[U]kit, climber's 80.0 gp 5 lb[/U]
Totals 2233 .9 gp
* - power componant
spell book 1
0 level
1st level
2nd level