Libramarian
Adventurer
But as my heated response to you signalled, I'm pretty fed up with this idea that somehow 4e is a fictional-positioning-free game. I'm prepared to believe, based on the evidence of these boards, that some people play(ed) it that way, but I don't know why they did. The rulebooks never say anything about that.
I think because there are two different kinds of "stunting" -- stunting because you think it would be cool and fits the story, and stunting for significant advantage. 4e pg. 42 is great for the first kind, because it ensures that the DM will give you a minimum level of damage (comparable with an at-will of that level), but unsatisying for the second kind, because it ensures that the DM will give you a maximum level of damage (comparable with a daily of that level).
For people who think of stunting in the "barter for significant advantage" way, there's "no point" to stunting in 4e, so they don't do it. Necessity is the mother of invention for many challenge-oriented players. I can totally see how pg 42 would never come up in many 4e groups.