Grog said:Also, here's another pretty absurd corner case:
A fighter has 200 hit points at maximum, and is down to 5 HP. An orc stabs him for 6 points of damage, taking him down to -1. The next round, the fighter rolls a 20, and pops back up with 50 HP. So the orc just healed the fighter for 45 points by stabbing him in the gut.
I know that hit points are abstract, but that's pretty ridiculous.
My guess is that it's just poorly worded and that you do stabilize if you roll between 10-19.Stormtalon said:Hmmm, seems to be a bit of misinterpretation here on what 10-19 means.
Note that 10-19 doesn't say stabilize -- it says "no change." That means you're still in the same condition as last time and you keep rolling. You roll until one of two things happen: 3 results of "get worse" OR a Nat 20, "HAH! It was just a flesh wound after all!" There is no middle ground "stabilize."
Grog said:Also, here's another pretty absurd corner case:
A fighter has 200 hit points at maximum, and is down to 5 HP. An orc stabs him for 6 points of damage, taking him down to -1. The next round, the fighter rolls a 20, and pops back up with 50 HP. So the orc just healed the fighter for 45 points by stabbing him in the gut.
I know that hit points are abstract, but that's pretty ridiculous.
Grog said:Also, here's another pretty absurd corner case:
A fighter has 200 hit points at maximum, and is down to 5 HP. An orc stabs him for 6 points of damage, taking him down to -1. The next round, the fighter rolls a 20, and pops back up with 50 HP. So the orc just healed the fighter for 45 points by stabbing him in the gut.
I know that hit points are abstract, but that's pretty ridiculous.
Grog said:Also, here's another pretty absurd corner case:
A fighter has 200 hit points at maximum, and is down to 5 HP. An orc stabs him for 6 points of damage, taking him down to -1. The next round, the fighter rolls a 20, and pops back up with 50 HP. So the orc just healed the fighter for 45 points by stabbing him in the gut.
I know that hit points are abstract, but that's pretty ridiculous.
Grog said:Also, here's another pretty absurd corner case:
A fighter has 200 hit points at maximum, and is down to 5 HP. An orc stabs him for 6 points of damage, taking him down to -1. The next round, the fighter rolls a 20, and pops back up with 50 HP. So the orc just healed the fighter for 45 points by stabbing him in the gut.
I know that hit points are abstract, but that's pretty ridiculous.