guillaumebergevin
Explorer
As per title.
I'm somewhat familiar with the 5e version, ran the first adventure for a group almost to the end (group disintegrated before entering the keep) and saw a lot of great reviews about the 4e version.
Stuff like 4e fights having a lot of personality and being fun and all, and 5e/pf only reaching that from around 6th book I think?
My group is wary of 4e as they heard it gets too math-y at around lvl 10+ where you need to track a lot of conditional bonus at once so that its an annoyance, and it gets grindy a bit. They themselves aren't all that familiar with it, neither am I to be honest, but I'm really curious about how good the 4e version of Zeitgeist is that it got such high reviews from people.
For those who ran the 4e version, anything I can do to convince them to give the 4e version a try?
Or is 5e/pf close enough early that its fine and to just enjoy it even more once the battles have more personality later on?
Was there any fan-made change to early versions of the 5e Zeitgeist to add more of that feeling to the battles?
Thats about all I can think of about that subject.
I'm somewhat familiar with the 5e version, ran the first adventure for a group almost to the end (group disintegrated before entering the keep) and saw a lot of great reviews about the 4e version.
Stuff like 4e fights having a lot of personality and being fun and all, and 5e/pf only reaching that from around 6th book I think?
My group is wary of 4e as they heard it gets too math-y at around lvl 10+ where you need to track a lot of conditional bonus at once so that its an annoyance, and it gets grindy a bit. They themselves aren't all that familiar with it, neither am I to be honest, but I'm really curious about how good the 4e version of Zeitgeist is that it got such high reviews from people.
For those who ran the 4e version, anything I can do to convince them to give the 4e version a try?
Or is 5e/pf close enough early that its fine and to just enjoy it even more once the battles have more personality later on?
Was there any fan-made change to early versions of the 5e Zeitgeist to add more of that feeling to the battles?
Thats about all I can think of about that subject.