Here's my idea for a new collectible card system to sell to DMs everywhere: Misfortune Cards. Show those annoying players who's boss! A few sample "Interrupt" cards follow:
Banana Peel (C): Move Action Interrupt. Target PC slips on a banana peel and falls prone into any adjacent hex. Target may roll an immediate Saving Throw to avoid going over a precipice.
Friendly Fire (U): Attack Action Interrupt. Target PC ranged attack's target is nullified; you choose a new target ally or square instead. Attack is rolled as normal.
Critical Ouch! (R): Attack Action Interrupt. Target PC melee attack misses intended target and hits the PC making the attack instead. This hit is automatically a Critical and damage is resolved as normal.
And some "Reaction" cards:
Reinforcements (C): Minion Mortality Reaction. Within 5-10 squares of target deceased minion, 5 identical copies of this minion appear and will act at the previous minion's initiative.
Elven Inaccuracy (U): Reroll Result Reaction. Target reroll must be rerolled again; a -4 penalty applies to this roll.
Healing Tsunami (R): Monster Injury Reaction. Restore target monster to its full HP value, effective immediately.
Whaddaya think, sirs?
Banana Peel (C): Move Action Interrupt. Target PC slips on a banana peel and falls prone into any adjacent hex. Target may roll an immediate Saving Throw to avoid going over a precipice.
Friendly Fire (U): Attack Action Interrupt. Target PC ranged attack's target is nullified; you choose a new target ally or square instead. Attack is rolled as normal.
Critical Ouch! (R): Attack Action Interrupt. Target PC melee attack misses intended target and hits the PC making the attack instead. This hit is automatically a Critical and damage is resolved as normal.
And some "Reaction" cards:
Reinforcements (C): Minion Mortality Reaction. Within 5-10 squares of target deceased minion, 5 identical copies of this minion appear and will act at the previous minion's initiative.
Elven Inaccuracy (U): Reroll Result Reaction. Target reroll must be rerolled again; a -4 penalty applies to this roll.
Healing Tsunami (R): Monster Injury Reaction. Restore target monster to its full HP value, effective immediately.
Whaddaya think, sirs?