I'm curious about something.
Sneak attacks can be used with spells. That's obvious. However, the damage Dealt by sneak attacks, what works and what doesn't?
For example, you have three spells. Magic Missile, Acid Arrow, and Ray of Enfeeblement.
You have a rogue3/Wiz 7.
Now, the rogue casts each spells, each in a potential that he has a sneak attack.
The magic missile does 4d4+4 force damage, +2d6 sneak attack damage. What damage is that? Force?
Melf's does Acid damage. Now, does it do extra damage when it hits, for the sneak attack damage?
Ray of Enfeeblement does Str Damage. Assuming the person fails the Will save, does the sneak attack damage do Str damage too? Thus you have 1d6+4 + 2d6 str damage ?
Sneak attacks can be used with spells. That's obvious. However, the damage Dealt by sneak attacks, what works and what doesn't?
For example, you have three spells. Magic Missile, Acid Arrow, and Ray of Enfeeblement.
You have a rogue3/Wiz 7.
Now, the rogue casts each spells, each in a potential that he has a sneak attack.
The magic missile does 4d4+4 force damage, +2d6 sneak attack damage. What damage is that? Force?
Melf's does Acid damage. Now, does it do extra damage when it hits, for the sneak attack damage?
Ray of Enfeeblement does Str Damage. Assuming the person fails the Will save, does the sneak attack damage do Str damage too? Thus you have 1d6+4 + 2d6 str damage ?