Aura
Explorer
Guard Room Battle Round 1
Pirvinia launched two rays of dazzling light and heat at the vampire that had used the element of surprise to so effectively take down her teammate. One hit, singing flesh as it passed down the monster's leg. He seemed to wince from the contact, but pressed forward despite it.
“What part of ‘leave and never return’ did you fail to understand,” Sampson asks rhetorically, as he is already stepping up to Samad and slashing the elf viciously with his claws. He connects once, a grazing shot that causes some pain and superficial bleeding, but nothing too serious.
Meanwhile, out in the atrium, two skeletons appear before Jonas, both attacking with their swords. Taken aback by the sudden appearance, Jonas is hit twice, but he quickly recovers his senses and strikes back, his large blade smashing part of the undead monster. “I think some got by me!” he yells to his comrades, and with the heads up, Thuvian can hear bone feet on flagstone alerting him to the fact there are more, yet unrevealed, monsters to fight.
[sblock=Combat Stuff]
Round 0:
Of Pirvinia's two rays from her Scorching Ray spell, the second has hit for 10 damage (edit).
Round 1:
Skeletal Warriors A and B attack Jonas, coming into view as they do. He takes 22 damage as both connect.
Sampson Steps up and slashes Samad, hitting once for 7 damage.
Jonas swings back at the skeletal champion A, doing 8 damage (reduced).
Thuvian can hear movement directly to the east.
Combat Actors
Sampson (AC 29, CMD 27, 10 damage)
Skeletal Warrior A (AC 25, CMD 20, 8 damage)
Skeletal Warrior B (AC 25, CMD 20, 0 damage)
Skeletal Warrior C (AC 25, CMD 20, 0 damage)
Skeletal Warrior D (AC 25, CMD 20, 0 damage)
Pirviania (AC 21, 0 damage) mage armor, darkvision
Thuvian (AC 15, 0 damage) mage armor
Samad (AC 20 CMD 21, 7 damage) heroism, good hope (80r), protection from evil (80r)
Jonas (AC 21, CMD 23, 22 damage)
Air Elemental A (AC 17, CMD 15, 0 damage)
Air Elemental B (AC 17, CMD 15, 0 damage)
Air Elemental C (AC 17, CMD 15, 0 damage)
map: http://beta.ditzie.com/92694/584389e95f10e
Notes:
- The room the main group is in is the guard room, the room where Jonas is is the atrium.
- 10’ ceiling, level throughout the room
- The air elementals start out in the atrium, where they moved to help Jonas. Just say what squares you want them to end in and I’ll place them next round. They have lots of movement.
- I created a Far'zeil token since she seems to be participant in this one. Feel free to fix the starting location if it is not to your liking, PM.
- Let me know if I missed any conditions.
Your turns, everyone is up.[/sblock]
Pirvinia launched two rays of dazzling light and heat at the vampire that had used the element of surprise to so effectively take down her teammate. One hit, singing flesh as it passed down the monster's leg. He seemed to wince from the contact, but pressed forward despite it.
“What part of ‘leave and never return’ did you fail to understand,” Sampson asks rhetorically, as he is already stepping up to Samad and slashing the elf viciously with his claws. He connects once, a grazing shot that causes some pain and superficial bleeding, but nothing too serious.
Meanwhile, out in the atrium, two skeletons appear before Jonas, both attacking with their swords. Taken aback by the sudden appearance, Jonas is hit twice, but he quickly recovers his senses and strikes back, his large blade smashing part of the undead monster. “I think some got by me!” he yells to his comrades, and with the heads up, Thuvian can hear bone feet on flagstone alerting him to the fact there are more, yet unrevealed, monsters to fight.
[sblock=Combat Stuff]
Round 0:
Of Pirvinia's two rays from her Scorching Ray spell, the second has hit for 10 damage (edit).
Round 1:
Skeletal Warriors A and B attack Jonas, coming into view as they do. He takes 22 damage as both connect.
Sampson Steps up and slashes Samad, hitting once for 7 damage.
Jonas swings back at the skeletal champion A, doing 8 damage (reduced).
Thuvian can hear movement directly to the east.
Combat Actors
Sampson (AC 29, CMD 27, 10 damage)
Skeletal Warrior A (AC 25, CMD 20, 8 damage)
Skeletal Warrior B (AC 25, CMD 20, 0 damage)
Skeletal Warrior C (AC 25, CMD 20, 0 damage)
Skeletal Warrior D (AC 25, CMD 20, 0 damage)
Pirviania (AC 21, 0 damage) mage armor, darkvision
Thuvian (AC 15, 0 damage) mage armor
Samad (AC 20 CMD 21, 7 damage) heroism, good hope (80r), protection from evil (80r)
Jonas (AC 21, CMD 23, 22 damage)
Air Elemental A (AC 17, CMD 15, 0 damage)
Air Elemental B (AC 17, CMD 15, 0 damage)
Air Elemental C (AC 17, CMD 15, 0 damage)
map: http://beta.ditzie.com/92694/584389e95f10e
Notes:
- The room the main group is in is the guard room, the room where Jonas is is the atrium.
- 10’ ceiling, level throughout the room
- The air elementals start out in the atrium, where they moved to help Jonas. Just say what squares you want them to end in and I’ll place them next round. They have lots of movement.
- I created a Far'zeil token since she seems to be participant in this one. Feel free to fix the starting location if it is not to your liking, PM.
- Let me know if I missed any conditions.
Your turns, everyone is up.[/sblock]
Last edited: