Nathan Tchanlach, human sorcerer
Deciding to try to compromise between Zelena's justifiable concerns about privacy and the bookmaker's desire to know more, Nathan nods toward the opening in the door. Folks may think they catch some kind of motion out of the corner of their eyes, but it's too quick to really pin down. The sorcerer whispers, then, and the woman behind the door can hear it as if he's in the room next to her. Nathan gets close enough so that Zelena, at least, can overhear what he's whispering.
"Maybe this will help keep things a bit quiet. And our apologies for being so selfish. Of course there's reward in this for you. In fact, reward is entirely why we've come to you in the first place. Our employer thinks that some of what he found might lead to quite a bit of reward, and of course I'm sure we could arrange a finder's fee for help?"
Nathan's not sure he's making the right arguments, though, and fears his desperation may be showing.
[sblock=ooc]Casting Message, getting close enough so Zelena can overhear him if he has to choose someone.Diplomacy (1d20+8=11)[/sblock]
[sblock=mini-stats]Nathan Tchanlach Human Sorcerer 6
Initiative: +4 Perception: +0
Conditions: Mage Armor (6 hours), Message
In Hand: None
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 38/38
CMB: +3 CMD: 17 Fort: +4* Ref: +5* Will: +6*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Mage Armor, Magic Missle, Silent Image, Summon Minor Monster, Vanish. Remaining: 7/8
2nd (DC 17): Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy Remaining: 6/6
3rd (DC 18): Haste Remaining: 4/4
Heavenly Fire: 8/8 remaining[/sblock]
Deciding to try to compromise between Zelena's justifiable concerns about privacy and the bookmaker's desire to know more, Nathan nods toward the opening in the door. Folks may think they catch some kind of motion out of the corner of their eyes, but it's too quick to really pin down. The sorcerer whispers, then, and the woman behind the door can hear it as if he's in the room next to her. Nathan gets close enough so that Zelena, at least, can overhear what he's whispering.
"Maybe this will help keep things a bit quiet. And our apologies for being so selfish. Of course there's reward in this for you. In fact, reward is entirely why we've come to you in the first place. Our employer thinks that some of what he found might lead to quite a bit of reward, and of course I'm sure we could arrange a finder's fee for help?"
Nathan's not sure he's making the right arguments, though, and fears his desperation may be showing.
[sblock=ooc]Casting Message, getting close enough so Zelena can overhear him if he has to choose someone.Diplomacy (1d20+8=11)[/sblock]
[sblock=mini-stats]Nathan Tchanlach Human Sorcerer 6
Initiative: +4 Perception: +0
Conditions: Mage Armor (6 hours), Message
In Hand: None
AC: 15 (19)
touch: 14 (18) ; flat-footed: 12 (16)
(value in parenthesis w/ mage armor)
HP: 38/38
CMB: +3 CMD: 17 Fort: +4* Ref: +5* Will: +6*
* Additional +1 trait bonus vs. divine spells
Resistances: Resist 5 Acid and Cold.
Spells: Cantrips (DC 15): Dancing Lights, Detect Magic, Drench, Ghost Sound, Mending, Message, Prestidigitation, Spark
1st (DC 16): Bless, Grease (DC 17), Mage Armor, Magic Missle, Silent Image, Summon Minor Monster, Vanish. Remaining: 7/8
2nd (DC 17): Create Pit (DC 18), Glitterdust (DC 18), Oppressive Boredom, Resist Energy Remaining: 6/6
3rd (DC 18): Haste Remaining: 4/4
Heavenly Fire: 8/8 remaining[/sblock]