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[LPF] Allbright's Shadow


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Satin Knights

First Post
Drev and Fury surround and incompasitate the last of the balbaus, leaving only the giggling knight on the lower level that is still moving.

Elder whips a wand as he floats through the air. The area in front of Daylily on the balcony, aslong with the sneaky sniper becomes coated in golden sparkles. Daylily lunges forward and captures the quasit beast with a firm and commanding grip. "Ouch! Ouch! Mercy! I'll talk! Mercy!"

[sblock=OOC]Who's left? I28, A heavily wounded knight that is giggling himself silly and prone, or the little bitty quasit that Daylily caught at F32. The naked guy J30 that is pinned to, and under, the tower shield on the floor is quite wounded as well. He is probably a good guy though.[/sblock][sblock=Combat Mid Round 6] All 9 Bless +1 attacks, Saves vs. Fear
95-2/130 AC 19+1 N29 ~ Daylily ~ H 6, AW 27, DR 1 glaive-guisarme ~ Perception to find Mr. Sneaky (1d20+16=34) success, move used, std still available, invisible miss chance still in effect, Caught sparkly quasit
..83/83. AC 22+1 O29 ~ Relic ~ H 6, MA 7r, Fly 595r, NPC'd cast Hideous Laughter on Knight successfully, Will vs. Mind Fog (1d20+12=24) success
..82/82. AC 21 P29 ~ Sylvain ~ DV 1417r, MA 5461r,
108/108.AC 24+1 K31 ~ Orlando ~ H 6, DV 1417r ~Foggy Minded ~
112/116 AC 30+2BS M29 ~ Borric ~ DV 1417r, +2 Heroism 396r, +2 BS 537r ~
..72/72. AC 17+1 N29 ~ Anaerion ~ H 7, DV 1418r/MA/OFl/1878r/DS/9049r/MC396r, ~ Readied counterspell with Dispel Magic
..74/74. AC 18 S29 ~ Elenka ~ DV 1417r,
..35/82. AC 25+4+1 M29 ~ Drevezh'Korol ~ H 6, MA 4226r, Gr Magic Fang 4846r, ~ Foggy Minded ~
50^2/82^62 AC 30 S29 ~ Arianna ~ MA 1860r, GMF 10314r ~
164/164 AC 28 L29 ~ Kalinn ~
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7257r/MA 5468r ~
.78/116 AC 26+1 M28 ~ Aradra ~DV 1419r, H 6, SI 241r, LS 13861r, Adaption 1r ~ Foggy Minded ~ Perception (1d20+20=36) successfully spots invisible sneaky creature on the balcony
73-21/112 AC 28+1 K28 ~ Shadow ~ DV 1417r, H 6, GMF +2 13859r/MA 5462r, ~ Fort Save (1d20+12=30) success
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1417r, ~

??-17/?? AC 27 ???? ~ tiny invisible creature/Quasit, Will save (1d20+5=21), sniping sneak attack on Shadow (1d20+21=38) hits for sneak damage (1d4+1+4d6=21), Return to stealth (1d20+29-15=21) oops!, DC 31 to find for anyone other than Aradra, Will vs. Glitterdust (1d20+5=21) success, but still SPARKLY! 3 rds
-38/73 AC 20 K29 ~ CMD 24 DEAD Balbau A
73-27-24-16-13-12/73 AC 20 J28 ~ CMD 24 DEAD Balbau B, Will DC 18 Fog (1d20+5=8) fail, Will DC 22 Hex (1d20+5-10=14) fail vs. Retribution, Claw/Claw/Bite on Shadow (1d20+13=27, 1d20+13=21, 1d20+13=18) missed 3 times
72-24-4-21-19-7/73 AC 20 I29 ~ Balbau C ~ unconscious Will save (1d20+5=7) failed, Claw/Claw/Bite on Daylily (1d20+13=21-4, 1d20+13=20-4, 1d20+13=27-4) hit 1 time for damage (1d6+2=3) barely nipped, Claw AoO from prone (1d20+13-4=13) missed
-4/125 AC 30 L30 unconscious ~ Kalvakus Demon,
15/??? AC 27 I28 ~ Knight, prone, dazed 1 rd, giggling uncontrollably, Will save (1d20+11=24) not foggy, 2nd Will save (1d20+11=13) failed, giggling
-32/171 AC 27 M31 ~ DEAD Tarry Demodand,
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
...

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind[/sblock][sblock=Map]
dungeon52.jpg
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

With a practiced effort of will, Kalinn pushes back the demon incited rage. As fatigue washes through her, she weaves her way wearily across the field of battle, heaves Winterbite up over her head and lets the great blade fall crashing into the giggling 'knight.'
[/section]

[sblock=Actions]Thread through the battlefield to J28, and Power Attack (1d20+12=23) for Damage (2d6+19=28).[/sblock]
_______________
[sblock=Mini Stats]
Current Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Standard Block
Initiative: +03
AC: 30 (16 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +16 CMD: 32
Fort: +12 Reflex: +07 Will: +10

Rage Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 218/218
CMB: +18 CMD: 32
Fort: +15 Reflex: +07 Will: +12

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Fatigue Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 09/18)
Special: Spirit Totem (+11/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 00/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: At-Will, 1st Lvl: 7/7 per Day, 2nd Lvl: 7/7 per Day)
( 3rd Lvl: 3/5 per Day, 4th Lvl: 3/3 per Day)
Cantrips : Acid Splash, Breeze, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
4th Level: Monstrous Physique II
[/sblock]
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]
Bren moves on into the room, looking around at the carnage, and then rushes to the side of the man pinned to the shield. He kneels over the body and sets to work . . .
[/section]

[sblock=Actions]Heal Check (1d20+15=21)[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (06/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

jbear

First Post
"Knock him out if you must, or disarm and bind him, but spare the giggling knight as well" says Relic as the battle draws to an end. "If he is human maybe he may have been involved in the demon invasion which means he may know something of importance. "
 

Maidhc O Casain

Na Bith Mo Riocht Tá!
[section]

As the Elder's words penetrate her foggy mind, Kalinn turns Winterbite at the last moment to strike a ringing blow with the flat of the blade.
[/section]

[sblock=Actions]Doing non-lethal damage to the giggling knight, makes the attack roll a 19. Hope that still hits, as I'd hate for her to go through yet another battle without striking a single blow. The shame would be unbearable . . .[/sblock]
_______________
[sblock=Mini Stats]
Current Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Standard Block
Initiative: +03
AC: 30 (16 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +16 CMD: 32
Fort: +12 Reflex: +07 Will: +10

Rage Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 218/218
CMB: +18 CMD: 32
Fort: +15 Reflex: +07 Will: +12

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Fatigue Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 09/18)
Special: Spirit Totem (+11/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 00/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: At-Will, 1st Lvl: 7/7 per Day, 2nd Lvl: 7/7 per Day)
( 3rd Lvl: 3/5 per Day, 4th Lvl: 3/3 per Day)
Cantrips : Acid Splash, Breeze, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
4th Level: Monstrous Physique II
[/sblock]
 

Gerald007

First Post
Syl didn't dare move any further forward. All he heard was strange giggling, not more sounds of battle. As he poked his head around the corner, he quietly asked, "Everything taken care of up there?"

Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution
Fortune on Borric, Fury, Drev, and on Daylilly.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock][/QUOTE]
 

GlassEye

Adventurer
Elenka, human summoner

Since combat has mostly died down in the chapel and Arianna's plan is to return to the statue for healing Elenka puts away her wand and moves up into the chapel proper. She looks around at the devastation; dead demons and a tortured knight and one broken in the mind. She hopes Breninyr can do something for the two knights.

"Such disregard for life and wanton destruction..." Elenka is disgusted by the demons' handiwork and shakes her head.

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]No action this round.
[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 10
Initiative: +2 Perception: +12

AC: 18 (13 touch; 16 flat-footed)
HP: 82 Current: 82
CMB: +8 CMD: 21 Fort: +5 Ref: +6 Will: +10

In Hand: L. Rejuv wand
Conditions:
Spells:
  • 1st level: 5/6 remaining.
  • 2nd level: 2/5 remaining.
  • 3rd level: 2/4 remaining.
  • 4th level: 2/2 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 10/10 rounds remaining
Maker's Call (Transposition) 2/2 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)
[/sblock]
 

jbear

First Post
Relic floats up to Daylily and points his staff at the held quasit. "So demon... what reason can you give that we should keep you alive. Answer truthfully or my angry friend will snap your neck. If I think you are lying ... my friend will snap your neck. Refuse to answer and my friend will snap your neck. Quickly now ... start talking before I grow bored and I have my friend snap your neck."
 

Satin Knights

First Post
With the battle ahead mostly under control, Arianna speeds off through the air back to the healing shrine.

Kalinn's blade was faster than Relic's plea of mercy, and the knight's eyes shut tight with pain. A black smoke rises out of him and takes shape into that of a bald, gaunt man with black raven wings before it fades into the fog and disappears.

The knight is still breathing, but probably only has a few breaths left in this world. The man pinned to the shield is still conscious, but just barely. He looks like he was repeatedly tortured and then healed so he could endure more torture.

The quasit squirms a bit and realizes he is no match for the elf. "I can tell you who we brought with us. I have seen our army I have. I can tell you how to use my wands. My wands that armor our kind. Let me go and when the Shield falls, I will leave this place. There is no sunshine in the Abyss. I like sunshine."

The fog itself seems to be laughing at you and still weighs heavy on people's minds. The horned demon and one of the red ones still cling to life for the moment as blood bubbles out of them.
[sblock=OOC]Kalinn, Drev and Orlando can take OoAs on the rising smoke if they desire to.
And Sorry to everyone for the delays. RL went to hell for a bit. I started my post a dozen times but never got finished.
[/sblock][sblock=Aradra]The smoke formed into a winged humanoid shape that turned invisible, but you can still see it floating above the body of the knight. It looks to be stuck in fits of laughter.[/sblock][sblock=Relic]The smoke is a Son of Perdition, very dangerous, incorporeal, corrupting touch cannot be healed by normal means[/sblock][sblock=Sylvain]The smoke is a Son of Perdition, very dangerous, incorporeal, able to possess people like magic jar[/sblock][sblock=Anaerion]The smoke is a Son of Perdition, very dangerous, incorporeal, naturally invisible, possesses people like magic jar, corrupting touch attack withers skin and cannot be healed normally, prefers to corrupt religious types[/sblock][sblock=Breninyr]The smoke is a Son of Perdition, very dangerous, incorporeal[/sblock][sblock=Combat Round 7] All 8 Bless +1 attacks, Saves vs. Fear
93/130 AC 19+1 N29 ~ Daylily ~ H 5, AW 26, DR 1 glaive-guisarme ~ grappling sparkly quasit
..83/83. AC 22+1 O29 ~ Relic ~ H 5, MA 6r, Fly 594r, Kn Planes (1d20+17+10=29)
..82/82. AC 21 P29 ~ Sylvain ~ DV 1417r, MA 5460r, Kn Planes (1d20+21=32)
108/108.AC 24+1 K31 ~ Orlando ~ H 5, DV 1416r ~Foggy Minded ~
112/116 AC 30+2BS M29 ~ Borric ~ DV 1416r, +2 Heroism 395r, +2 BS 536r ~
..72/72. AC 17+1 N29 ~Anaerion ~ H 5, DV 1417r/MA/OFl/1877r/DS/9048r/MC395r, ~ Kn Planes (1d20+20+10=38)
..74/74. AC 18 S29 ~ Elenka ~ DV 1416r, Will Save vs. Mind Fog (1d20+10=27) success, Kn Planes (1d20+5=9) fail
..35/82. AC 25+4+1 M29 ~ Drevezh'Korol ~ H 5, MA 4225r, Gr Magic Fang 4845r, ~ Foggy Minded ~ Kn Planes (1d20+2=11) fail
50^2/82^62 AC 30 S29 ~ Arianna ~ MA 1859r, GMF 10313r ~ takes off to use the healing shrine
164/164 AC 28 L29 ~ Kalinn ~
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7256r/MA 5467r ~ Kn Planes (1d20+5=24)
.78/116 AC 26+1 M28 ~ Aradra ~DV 1418r, H 5, SI 240r, LS 13860r ~ Foggy Minded ~
52/112 AC 28+1 K28 ~ Shadow ~ DV 1416r, H 5, GMF +2 13858r/MA 5461r, ~
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1416r, ~

??-17/?? AC 27 F32 ~ tiny invisible creature/Quasit, still SPARKLY! 2 rds, grappled
-38/73 AC 20 K29 ~ CMD 24 DEAD Balbau A
-19/73 AC 20 J28 ~ CMD 24 DEAD Balbau B,
..-4/73 AC 20 I29 ~ Balbau C ~ unconscious
-5/125 AC 30 L30 unconscious ~ Kalvakus Demon,
-13/??? AC 27 I28 ~ Knight, unconscious,was giggling uncontrollably 8r
-32/171 AC 27 M31 ~ DEAD Tarry Demodand,
1/3? AC9 ~ Pinned man
??/?? AC 16 ~ Rising smoke


Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind[/sblock][sblock=Map]
dungeon53.jpg
[/sblock]
 

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