O-Castitatis-Lilium
Explorer
Hello!
So, I am trying to come up with a few puzzles for my party when they eventually get to the hedge maze in Tyranny of Dragons. I have a premise for one, like the layout of the room and what I want to happen, but I can't quite get how to accomplish this.
Pretty much I have a section or "room" (because I will more than likely say room instead of section lol) where there is a large circle of statues. Each statue is standing on the pedestal and each of them has their hands out and open, waiting for an item to be placed into them except for one. Each of these statues stands in the center of a small pool with a different liquid relating to what they do. Their hands also act like a fountain of sorts, but that's not really important it's mainly for visual. Anyways, the one statue stands in an empty pool, hands behind his back and looking out into the center of the circle. In the center of this circle, there is a stone with six items on it that need to go to these statues. The list is:
Lets say that the scythe is given to the proper statue before the book, which the book statue is supposed to go first, then the man with the scythe "Attacks" the one that is supposed to get the book first, and then a monster comes out.
I'm not sure if I want to use the Trident or the Bow, as I'm trying to use thing not so cliche in terms or representing these thing (the plow or the hoe for agriculture, the bow or spear for hunting, ect.) I know some cliches are unavoidable, like the book and the dagger, but I'm willing to leave those as I do want to have some easy ones to get. I don't want them spending an entire session in these little places.
I am also trying to come up with a little riddle that tells the players what order to put them in, and I want it to be at the base of the one with his hands behind his back. I guess I'm just not sure how to represent the "death" of each statue if they put the wrong one in order, you know. like if they put the hammer before the trident/bow, how would that look as the death of the start of the city type thing...maybe I am over-complicating it, I don't know. I would like some help if you guys see potential in this, if not, I would like some feed back on if I am making this too complicated. Thank you to everyone who answers!
So, I am trying to come up with a few puzzles for my party when they eventually get to the hedge maze in Tyranny of Dragons. I have a premise for one, like the layout of the room and what I want to happen, but I can't quite get how to accomplish this.
Pretty much I have a section or "room" (because I will more than likely say room instead of section lol) where there is a large circle of statues. Each statue is standing on the pedestal and each of them has their hands out and open, waiting for an item to be placed into them except for one. Each of these statues stands in the center of a small pool with a different liquid relating to what they do. Their hands also act like a fountain of sorts, but that's not really important it's mainly for visual. Anyways, the one statue stands in an empty pool, hands behind his back and looking out into the center of the circle. In the center of this circle, there is a stone with six items on it that need to go to these statues. The list is:
- A Trident/Bow (representing the hunter gatherer start of all cities that start from small little villages)
- A Scythe (representing agriculture, reaping the harvest. This allowed more food to be made from less land)
- A Hammer (representing the development of trades and trade within the city once stable with food)
- A Book (representing the scholars attracted to these newly developing cities to spread education)
- A Dagger (representing the eventual "black market" and crime syndicates that come from having a large city)
- A Crown. (representing all the others in making the city work)
Lets say that the scythe is given to the proper statue before the book, which the book statue is supposed to go first, then the man with the scythe "Attacks" the one that is supposed to get the book first, and then a monster comes out.
I'm not sure if I want to use the Trident or the Bow, as I'm trying to use thing not so cliche in terms or representing these thing (the plow or the hoe for agriculture, the bow or spear for hunting, ect.) I know some cliches are unavoidable, like the book and the dagger, but I'm willing to leave those as I do want to have some easy ones to get. I don't want them spending an entire session in these little places.
I am also trying to come up with a little riddle that tells the players what order to put them in, and I want it to be at the base of the one with his hands behind his back. I guess I'm just not sure how to represent the "death" of each statue if they put the wrong one in order, you know. like if they put the hammer before the trident/bow, how would that look as the death of the start of the city type thing...maybe I am over-complicating it, I don't know. I would like some help if you guys see potential in this, if not, I would like some feed back on if I am making this too complicated. Thank you to everyone who answers!