Therein lies the problem with the hobby, and a whole lot of other things besides.I'm not sure the current generation of younger players I run too could cope!
Therein lies the problem with the hobby, and a whole lot of other things besides.I'm not sure the current generation of younger players I run too could cope!
Good strategery. Our last 2E party (Ravenloft / gothic horror) quickly learned the clues about when level-draining undead were nearby, and frankly we left some good treasure and XP on the table to just avoid those encounters completely.I've been running old school level drain. I make sure to signpost it (chill auras, deathly cold, etc.) and to put BIG treasures with such monsters, and I make them infrequent. And so far I think I've generally made fighting those undead optional side content, not compulsory to do the main stuff in a dungeon.