OOC: You are correct.
OOC: I'm assuming, from the context of the entire sentence, that this is a typo, and that you meant to say: "...Kane doesn't see the flames, but he sees smoke rising..." and Kane is going to react accordingly. Please feel free to correct me if I have made an error.
The firepit erupts into a massive explosion as more oil vapor finds it. The pot flies into the air like a ungainly firepot fires from a catapult. The horses pulling the wagon bolt. The carriage rushes out of control as the fire spooks the equines. The wheels of the wagon barely avoid catching fire as the horses rush into Star Park near the House of Stars. Flames rush towards the storm drains where the fouled oil was washed into earlier in the day.
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OOC: Treating the initial flames heading towards Pi and Oleander as a fireball spell cast by a third-level wizard (3d6). Arinitam fails his save. The PCs get a +2 circumstance bonus because of prior knowledge. Make a Reflex save (DC 14).
If the flames reach the storm drains, there will be a much larger explosion (5d6, DC 16). Your PCs have mere moments to react. Some clean water or lots of dirt or sand should stop the flames. There is an adjacent alley that is clean of the oil. You guys can make straight Dexterity checks (DC 18) to smother the flames before they enter the drains. There is a +2 circumstance bonus if either of your PCs has the Run feat. (I can't remember if either of your PC's do.)
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Before Brother Pi can respond to the questions from Arinitam, the explosion shakes the city. The dwarf tries desperately to get out of the way, jumping into a nearby alley and avoiding most of the flames.
As he looks around to find something to douse the flames before they reach the drains, Brother Pi finds only a handful of stones in the alleyway, which he shoves in front of the drains but it has little effect.
Both Brother Pi and Oleander deft avoid the worst of the flaming explosion. When trying to smother the flames, Oleander thinks for split second he might have gotten lucky as some of the dirt he throws at the fire seems to snuff sections of the flames. But is to no avail. The flames seem to jump over his quick and dirty fire break and heads directly into the drains through Brother Pi's stones.Oleander moves quickly at the initial explosion finding whatever dirt and water are close at hand vainly trying to extinguish the spreading flame, but it seems an impossible task. He has no cantrip or magics that will help.
Kane shouts, "That explosion came from the direction of the Cat Temple! Come on, fellows! We must hurry!"
And with that, Kane (still in disguise) begins rushing down the street, at full speed, the fastest ditch-digger anyone has ever seen, carrying a fully loaded pack as if it weren't even there...
Dorin falls in line behind Kane as best he can. He tries to hide the smile slowly widening on his face. This day was quickly becoming one of the most exciting days of his life.
With Kane in the lead, the three young heroes quickly traverse the distance from the sailmaker's shop to the Temple of the Cat. As you all near its edifice, the ground begins to shake violently and the trio risk falling to the ground. Another explosion, bigger than the first one, erupts on the other side of the temple on Magma Avenue. Flames roar into the air, giving the temple a fiery halo. The flames rush around the sides of the temple and the other nearby buildings, right towards the trio.Bravec winces from the sound of the blast. He must have flinched pretty hard as the little wagon he is holding on to practically jumps off the pavement at the sound. "What in hell is that?" he exclaims. "You are right, we must try to assist." He too takes off at a run the little wagon in tow.
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Both Brother Pi and Oleander deft avoid the worst of the flaming explosion.
OOC: Make the second Reflex save (DC 16) or take 5d6 fire damage. Also make a Dexterity check (DC 14, fall prone on a failed check) to stay on your feet because of the shaking ground. Both PCs get a +2 circumstance bonus on both checks because they know it is coming.