Azzy
ᚳᚣᚾᛖᚹᚢᛚᚠ (He/Him/His)
They must not have lived during the 90s.We've already had someone post today that using cards as your randomizer in your RPGs makes them not an RPG.
They must not have lived during the 90s.We've already had someone post today that using cards as your randomizer in your RPGs makes them not an RPG.
Me? I'm after nothing. I could care less if that material is in a book.OK. So what are you after?
An adventure path with "BLOOD!!" and "BOOBS!!!" on the advertising copy; guaranteed to appeal to even the edgiest of teenagers?
Previous material has acknowledged sexual relationships in NPC pairings and suchlike. Does this need to be made more explicit, with x-rated flavour text for the DM to read out at the table?
Are you asking for mechanical support for your preference? What sort of rules would you like to see your fellow players have to roll for in the sexual encounters that they have to play out at the table?
Likewise with blood: do the previous descriptions of "bloodspattered corpses" need to change to the blow-by-blow screenplay of Jigsaw, or Nightmare on Friday 13th?
Just how much blood and how many boobs are you personally after?
Sounds like Justice Arman's adventure in Journey Through the Radiant Citadel."BLOOD AND BOOBS, the D&D supplment" seems a one way trip to rpghorrorstories if you ask me
If we want mature, I want more. Y'know. Writen mature. "Here's two factions. There is no Good or Evil. There are good people on both sides. There are evil people on both sides. They are going to fight due to long and pointless reasons and you're left to pick up the shattered pieces of what comes after. No planer monsters digging into it, just the balanity of war and the actions of the few ruining many" is more a mature take on anything than Vile Darkness or Exalted Deeds ever came up with
But also like. That's a bit hard to play as an RPG storyline especially when D&D's Thing at the moment tends towards lighter given all popular examples of it
I dunno. I think a lot of home games probably feature two sides at war that aren't Evil with a Capital E and Good with a Capital G. I did an extremely long campaign arc along these lines in my ongoing game. I bet WotC would find a receptive audience if they tried it.That's a bit hard to play as an RPG storyline especially when D&D's Thing at the moment tends towards lighter given all popular examples of it
That is the primary set-up of the Explorer's Guide to Wildemount, which is set just before the Mighty Nein pull peace off spectacularly in show canon.I dunno. I think a lot of home games probably feature two sides at war that aren't Evil with a Capital E and Good with a Capital G. I did an extremely long campaign arc along these lines in my ongoing game. I bet WotC would find a receptive audience if they tried it.
Sounds like Mobile Suit Gundam, the RPG (and there actually is one)."BLOOD AND BOOBS, the D&D supplment" seems a one way trip to rpghorrorstories if you ask me
If we want mature, I want more. Y'know. Writen mature. "Here's two factions. There is no Good or Evil. There are good people on both sides. There are evil people on both sides. They are going to fight due to long and pointless reasons and you're left to pick up the shattered pieces of what comes after. No planer monsters digging into it, just the balanity of war and the actions of the few ruining many" is more a mature take on anything than Vile Darkness or Exalted Deeds ever came up with
So, in other words, you got five, six years of material specifically catering to you, but, now, since they've spent three years not targeting you, it's no longer a big tent?5e was working out pretty well till 2020-ish for me in terms of tone and presentation.
Big tents are only desirable to those trying to enter them.So, in other words, you got five, six years of material specifically catering to you, but, now, since they've spent three years not targeting you, it's no longer a big tent?