FitzTheRuke
Legend
OOC Chat Thread
Rogues' Gallery Character Archive
Against the Giants
Part One: Steading of the Hill Giant Chief
Group Two Players:
@Kobold Stew playing The Colonel, Air Genasi Tempest Cleric Soldier
@Snarf Zagyg playing Doc Vileweir, Reborn Warlock/Rogue Gunslinger
@JustinCase playing Duvrael Oolo, Yuan-Ti Diviner Wizard
@Tonguez playing Kahru Karavetra, Human Druid Barbarian
@Maxperson playing Kaligan Wainwright, Human Psi-Warrior Fighter
@Steve Gorak playing a Gimlak, Dwarf
Introduction
Giants have been raiding the civilized lands in large bands, visiting death and destruction upon villages, towns, and farmlands. Entire militias have been conquered, whole crops wiped out. These marauding bands consist of mixed groups of hill giants, stone giants, frost giants, and fire giants, as well as ogres and other monsters allied with the giants.
Determined to repel the invaders, local lords have begun hiring brave adventuring parties. The first few groups didn’t fare so well. Some were crushed beneath the boulders and boots of rampaging giants, while others fled into the wilderness and never returned.
The closest giant stronghold — and the greatest immediate threat to the safety of nearby settlements — is a great timber fortress populated by hill giants, known simply as the hill giant steading. Nosnra (pronounced noz-en-rah), a grossly fat and thoroughly despicable hill giant chief, rules from this stronghold. Sly and vicious, the hill giant chief routinely plunders farms, ambushes merchant caravans, and threatens trade roads. He has gathered ogres and other vile creatures to his banner and uses them as fodder during his brutal raids.
Nosnra’s alliance with more powerful kinds of giants, such as frost giants and fire giants, is a matter of grave concern. Many suspect a sinister influence at work, a secret motivational power behind the unusual
banding of different races of giants. Civilized authorities seek answers and they are willing to pay.
A new band of adventurers has assembled to punish the marauding giants and banish them from the civilized lands!
Day One: Culligan's Cairn
Lord Falldur coughed and waved to his squire, who helped him to his feet. He made his way down the long, intricately carved passageway of the dwarven tomb that he had used as his base - his home - for the past week. Had it only been a week since he had lost two-thirds of his men, and most of his supplies, on his way to the steading? He had retreated into the hills with what was left of his forces, hiding from roving bands of giants in an ancient burial mound, hidden from the giant's view.
All he could do now was wait for reinforcements to arrive, and to send his scouts to spy on the steading. Wait, gather information, and heal. The old knight, veteran of the War of the Fallow Fields, had been badly injured when a rock had struck his knee - a rock the size of his head, thrown by a fourteen-foot Hill Giant.
He nodded to the guard at the mouth of the cairn, and peered out across the rolling foothills. The skies were grey, with a light rain, leaving the furthest hills (and the mountains beyond) obscured by mists. Still, his heart rose with a renewed sense of purpose, when he saw a figure coming along a worn animal trail.
An adventurer - the first of many, he hoped - had arrived.
Rogues' Gallery Character Archive
Against the Giants
Part One: Steading of the Hill Giant Chief
Group Two Players:
@Kobold Stew playing The Colonel, Air Genasi Tempest Cleric Soldier
@Snarf Zagyg playing Doc Vileweir, Reborn Warlock/Rogue Gunslinger
@JustinCase playing Duvrael Oolo, Yuan-Ti Diviner Wizard
@Tonguez playing Kahru Karavetra, Human Druid Barbarian
@Maxperson playing Kaligan Wainwright, Human Psi-Warrior Fighter
@Steve Gorak playing a Gimlak, Dwarf
Introduction
Giants have been raiding the civilized lands in large bands, visiting death and destruction upon villages, towns, and farmlands. Entire militias have been conquered, whole crops wiped out. These marauding bands consist of mixed groups of hill giants, stone giants, frost giants, and fire giants, as well as ogres and other monsters allied with the giants.
Determined to repel the invaders, local lords have begun hiring brave adventuring parties. The first few groups didn’t fare so well. Some were crushed beneath the boulders and boots of rampaging giants, while others fled into the wilderness and never returned.
The closest giant stronghold — and the greatest immediate threat to the safety of nearby settlements — is a great timber fortress populated by hill giants, known simply as the hill giant steading. Nosnra (pronounced noz-en-rah), a grossly fat and thoroughly despicable hill giant chief, rules from this stronghold. Sly and vicious, the hill giant chief routinely plunders farms, ambushes merchant caravans, and threatens trade roads. He has gathered ogres and other vile creatures to his banner and uses them as fodder during his brutal raids.
Nosnra’s alliance with more powerful kinds of giants, such as frost giants and fire giants, is a matter of grave concern. Many suspect a sinister influence at work, a secret motivational power behind the unusual
banding of different races of giants. Civilized authorities seek answers and they are willing to pay.
A new band of adventurers has assembled to punish the marauding giants and banish them from the civilized lands!
Day One: Culligan's Cairn
Lord Falldur coughed and waved to his squire, who helped him to his feet. He made his way down the long, intricately carved passageway of the dwarven tomb that he had used as his base - his home - for the past week. Had it only been a week since he had lost two-thirds of his men, and most of his supplies, on his way to the steading? He had retreated into the hills with what was left of his forces, hiding from roving bands of giants in an ancient burial mound, hidden from the giant's view.
All he could do now was wait for reinforcements to arrive, and to send his scouts to spy on the steading. Wait, gather information, and heal. The old knight, veteran of the War of the Fallow Fields, had been badly injured when a rock had struck his knee - a rock the size of his head, thrown by a fourteen-foot Hill Giant.
He nodded to the guard at the mouth of the cairn, and peered out across the rolling foothills. The skies were grey, with a light rain, leaving the furthest hills (and the mountains beyond) obscured by mists. Still, his heart rose with a renewed sense of purpose, when he saw a figure coming along a worn animal trail.
An adventurer - the first of many, he hoped - had arrived.
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