FrogReaver
As long as i get to be the frog
Hybrid classes in 4e were a way of mixing classes without doing it a level at a time as multiclassing requires. Hybrids generally ended up stronger than single classed characters but not usually by much. I don't mind that happening in 5e either. Also slass defining features are gained from both characters but typically at a reduced effectiveness. To prevent picking and choosing abilities you must keep the "hybrid class levels so close together".
A simple example would be a Barbarian Fighter hybrid.
At level 1 you will count as a level 1 Barbarian and a level 1 fighter and you get all weapon and spellcasting focus proficiencies and the lowest tier of armor that either class gets. (I'm unsure how shields should be handled). Take the average of the hit die rounded down so a d12 and d10 would be a d10.
Rage is the barbarians class defining feature. You get 1 use of it per day. 2nd wind is what is going to be considered the fighter's defining ability. Then you pick either fighter or barbarian and gain the rest of their abilities for that level. So unarmored defense or a fighting style.
At level 2 you must choose barbarian or fighter. The only gain the level 2 abilities of your choice. In my example I am going to choose fighter for action surge.
At level 3 you must choose barbarian or fighter. I will choose barbarian now. I get a subclass choice from the barbarian subclasses. I pick one and gain those abilities. Also my rage uses at barbarian 3 should be 3. However I started with 1 less and so I now just have 2 uses. If I had picked fighter instead I would still have 1 rage use.
At level 4 I get an ASI by choosing fighter.
At level 5 I get extra attack by choosing barbarian.
At level 6 I choose fighter for the extra ASI (his level 6 ability and thus I bypass my 2nd barbarian subclass feature).
etc.
How does this concept sound? Thoughts opinions concerns? Can we do it with spellcasting and other abilities?
A simple example would be a Barbarian Fighter hybrid.
At level 1 you will count as a level 1 Barbarian and a level 1 fighter and you get all weapon and spellcasting focus proficiencies and the lowest tier of armor that either class gets. (I'm unsure how shields should be handled). Take the average of the hit die rounded down so a d12 and d10 would be a d10.
Rage is the barbarians class defining feature. You get 1 use of it per day. 2nd wind is what is going to be considered the fighter's defining ability. Then you pick either fighter or barbarian and gain the rest of their abilities for that level. So unarmored defense or a fighting style.
At level 2 you must choose barbarian or fighter. The only gain the level 2 abilities of your choice. In my example I am going to choose fighter for action surge.
At level 3 you must choose barbarian or fighter. I will choose barbarian now. I get a subclass choice from the barbarian subclasses. I pick one and gain those abilities. Also my rage uses at barbarian 3 should be 3. However I started with 1 less and so I now just have 2 uses. If I had picked fighter instead I would still have 1 rage use.
At level 4 I get an ASI by choosing fighter.
At level 5 I get extra attack by choosing barbarian.
At level 6 I choose fighter for the extra ASI (his level 6 ability and thus I bypass my 2nd barbarian subclass feature).
etc.
How does this concept sound? Thoughts opinions concerns? Can we do it with spellcasting and other abilities?