My groups are experiencing some irregular scheduling during the holidays. One group (formerly weekly) hasn't been able to play two back-to-back sessions since October - due to family emergencies, holidays, etc.
When we do go back, we have to catch up with notes, try to get a feel of what's going on in the game, update characters, play for about an hour, then (it seems like) we're back on break for another 2 weeks or more.
This gets increasingly frustrating when you realize you're still in the early stages of a 700 page Adventure Path campaign.
Is it better to just cancel all games during these months and restart when schedules "normalize?" Drop the campaign structure and go with one-shots? Try to keep the game moving along outside the regular session using Discord to handle things like posting the notes, getting an idea of what they want to do the next session so you can jump right in?
I'm frustrated by the scheduling - and while I realize it's nobody's fault - I'd prefer not to plan out the session and do the prep to have it cancelled a couple hours before the game.
How do you handle this stuff?
When we do go back, we have to catch up with notes, try to get a feel of what's going on in the game, update characters, play for about an hour, then (it seems like) we're back on break for another 2 weeks or more.
This gets increasingly frustrating when you realize you're still in the early stages of a 700 page Adventure Path campaign.
Is it better to just cancel all games during these months and restart when schedules "normalize?" Drop the campaign structure and go with one-shots? Try to keep the game moving along outside the regular session using Discord to handle things like posting the notes, getting an idea of what they want to do the next session so you can jump right in?
I'm frustrated by the scheduling - and while I realize it's nobody's fault - I'd prefer not to plan out the session and do the prep to have it cancelled a couple hours before the game.
How do you handle this stuff?