Zardnaar
Legend
Well with 5E coming to a close this year (long live 5.25 or 5.5) in hindsight I think the hit point bloat was a mistake. 4E also did it.
Playing OSR games again some critters might have to few eg dragons are glass cannons.
This kind of leaves 3.0 and 3.5. 3.0 essentially took 2E monsters and added ability scores while 3.5 and Pathfinder tweaked them.
3.X had other problems and the hit points may not have been enough for those editions relative to damage dealt. 3.X bounded accuracy a'la 5E or SWSE well that's interesting as an engine.
Spoilers./context Conceptually looking at a 5E engine/monster designs but tweaked to wind back the hp bloat.
Playing OSR games again some critters might have to few eg dragons are glass cannons.
This kind of leaves 3.0 and 3.5. 3.0 essentially took 2E monsters and added ability scores while 3.5 and Pathfinder tweaked them.
3.X had other problems and the hit points may not have been enough for those editions relative to damage dealt. 3.X bounded accuracy a'la 5E or SWSE well that's interesting as an engine.
Spoilers./context Conceptually looking at a 5E engine/monster designs but tweaked to wind back the hp bloat.