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Half-Elf - Dilettante / Bonus Power?


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Looking at my Character Builder files:

Darius, Lv30 Half-Elf Paladin(Cha/Wis)--Sacred Flame
Tanis Halfelven(yes, that Tanis)--Lv13 Half-Elf Warlord(Bravura/Ranger multiclass)--Twin Strike
Pregen Lv1 Half-Elf Warlock(Infernal with houserules)--Burning Spray
Pregen Lv1 Half-Elf Warlord(Inspiring)--Again, Burning Spray
 

RefinedBean

First Post
My bard took the Storm Walk power from the Sorcerer, refluffed as a thunderous crescendo in the song he sings during battle.

I am all sorts of nerdy. B-)
 


Plane Sailing

Astral Admin - Mwahahaha!
I've seen a lot of half elf warlocks (as their abilities fit those best) and they tend to take as their dilletante power anything that is keyed off Cha or Int (since Int is a strong secondary requirement for all warlocks). This means that wizard powers are most popular, and especially scorching blast as warlocks don't get many area attacks.

I'm planning on bucking the trend with my half-elf starlock, who will be taking the ranger "Hit and Run" as his dilletante power. His Str is rubbish, so he doesn't expect to hurt anyone with his pact dagger using it, but the "effect" means that it can be his 'get out of dodge' trick - whether I hit or miss, I can move away from the target without provoking OA, which is a neat trick for a ranged guy to have.

Generally speaking any of the Str to hit classes have an easier time of it because they can pick a dilletante power from any of the other Str to hit classes (fighter, paladin, cleric, warlord, ranger) and have a good chance of it working. Occasionally a strong secondary ability can give nice synergy (e.g. a Fighter specialising in Hammers and with high Con can benefit from Infernal Rebuke: Con to hit and there is the extra damage if they hit you, which is nice).

Cheers
 

UngainlyTitan

Legend
Supporter
I have a half elf feylock/wizard and took sorching burst as the dillitante power. I think that when multiclassing with a halfelf taking an at will from the class you are multiclassing into is a good idea. Otherwise I would go for something that added versititilty to the character.
 



morgul97

First Post
Half-elf Rogue with the Warlord power Wolf Pack Tactics... allows an ally adjacent to you or the target shift one square... great for getting combat advantage. Plus, I like low-magic, martial based characters and this lets you stay with that theme.

If I were going the magic using route, I would do Half-Elf Rogue with Warlock's Eyebite. Again, it sort of fits thematically with the trickster Rogue type thing and if successful, it makes you invisible, which also grants combat advantage.
 

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