What are some defensive items/spells for a level gestault 14 Wizard/Monk to have?
He's already got good saves,spell resistance, and displacement. He an AC of about 45 (including buffs), most of it touch, but my PC's will still be able to hit him (One can smite, another can true strike, the other can go invis and sneak attack or flank) with low/mid rolls.
I'm planning on having him cast protection from arrows (or imbed a gem of heavy fortification in a place the PC's won't search) and mirror image prior to the fight to give him a little breathing room.
Currently he's geared out with:
amulet of con 6
gloves of dex 4
ring of protection 3
cloak of resistance +5
Ring of Displacement (50% miss chance)
Saves are :
Fort 33
Ref 26
Wis 23
Spell Resistance 25
I'm not really looking for offensive abilities, just a few tricks to help him stay in the fight longer.
He'll have the requisite amount of fodder as befitting his status, probably 4 CR 10 melee types.
He's already got good saves,spell resistance, and displacement. He an AC of about 45 (including buffs), most of it touch, but my PC's will still be able to hit him (One can smite, another can true strike, the other can go invis and sneak attack or flank) with low/mid rolls.
I'm planning on having him cast protection from arrows (or imbed a gem of heavy fortification in a place the PC's won't search) and mirror image prior to the fight to give him a little breathing room.
Currently he's geared out with:
amulet of con 6
gloves of dex 4
ring of protection 3
cloak of resistance +5
Ring of Displacement (50% miss chance)
Saves are :
Fort 33
Ref 26
Wis 23
Spell Resistance 25
I'm not really looking for offensive abilities, just a few tricks to help him stay in the fight longer.
He'll have the requisite amount of fodder as befitting his status, probably 4 CR 10 melee types.