eXodus
Explorer
1. is this a little overpowered? losing 1d4 strength, dexterity, and constitution seems a little harsh for a template that only adds a +2 cr. has anyone else ran into this?
2. it states that if one makes their fort save they are immune to the power for one day from this particular ghost. if you failed and lost abilities, does that mean that you could be subject to this ability again the next round?
i am asking this as the game i am running ran into a couple of ghosts tonight. when we left off, they had turned the one who had horrific appearance but not before it hit four of the six characters with an average of 7 ability points in damage.
2. it states that if one makes their fort save they are immune to the power for one day from this particular ghost. if you failed and lost abilities, does that mean that you could be subject to this ability again the next round?
i am asking this as the game i am running ran into a couple of ghosts tonight. when we left off, they had turned the one who had horrific appearance but not before it hit four of the six characters with an average of 7 ability points in damage.