This came up off topic in another thread and thought it might be fin to talk about it on its own.
Note that I don't think it is particularly productive to talk about the use of gold in 5E or any other edition. That's a fine topic but I think would be distracting from the purpose of this conversation.
So: The PCs manage to find a massive but completely inconvenient source of gold piece value in the dungeon. It isn't just a pile of coins that they can shove into bags of holding or whatever. Maybe it a diamond the size of a house. Maybe it is a 20 ton gold statue. Maybe the dragon's hoard turned out to be thousands of delicate faberge eggs. Whatever the case, the treasure will definitely level up the PCs, let them build their HQs, maybe purchase that noble title, etc... They need to get it out of the dungeon intact and actually convert it to liquid cash before any of that can happen.
How?
How would you, as GM, make that fun? As a player, would that sort of challenge be interesting to you? Have you ever done this before in a game, as player or GM?
Note that I don't think it is particularly productive to talk about the use of gold in 5E or any other edition. That's a fine topic but I think would be distracting from the purpose of this conversation.
So: The PCs manage to find a massive but completely inconvenient source of gold piece value in the dungeon. It isn't just a pile of coins that they can shove into bags of holding or whatever. Maybe it a diamond the size of a house. Maybe it is a 20 ton gold statue. Maybe the dragon's hoard turned out to be thousands of delicate faberge eggs. Whatever the case, the treasure will definitely level up the PCs, let them build their HQs, maybe purchase that noble title, etc... They need to get it out of the dungeon intact and actually convert it to liquid cash before any of that can happen.
How?
How would you, as GM, make that fun? As a player, would that sort of challenge be interesting to you? Have you ever done this before in a game, as player or GM?