Guilt Puppy
First Post
Code:
Hail, CG Wolf-rider Beast-rider2 PHBBarbarian3
Str 16 +3
Dex 16 +3 (+2 racial)
Con 16 +3 (+2 racial)
Int 10 +0
Wis 12 +1
Cha 10 +0 (-2 racial)
HD: 5d12+15 (37 hp)
Init: +3
Speed: 40ft
AC: 16 (+3 Studded Leather, +3 Dex)
Saves: F +7 R +6 W +2
Attack: MW Battleaxe, +10 melee, 1d8+3 x3
(Rage): MW Battleaxe, +12 melee, 1d8+5 x3
Skills: (32 pts)
Animal Empathy +4 4
Handle Animal +8 8
Jump +6 4
Ride +11* 8
Wilderness Lore +9 8
(*+2 on Quicksnap)
Feats: Alertness, WeapFoc(BAxe), [Mounted Combat]
Special: Rage 1/Day (7 rounds), Fast Movement, Uncanny Dodge(Dex), Animal Bond +1
Items:
MW Battleaxe
MW Studded Leather
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Quicksnap, Wolf
Str 13 +1
Dex 15 +2
Con 15 +2
Int 2 -4
Wis 12 +1
Cha 6 -2
HD: 2d8+4 (13 hp)
Init: +2
Speed: 50ft
AC: 14 (+2 Dex, +2 Natural)
Saves: F +5 R +5 W +1
Attack: Bite, +3 melee, 1d6+1 x2
Skills: (32 pts)
Hide +3
Listen +6
Move Silently +4
Spot +4
Wilderness Lore +1*
(*+4 when tracking by scent)
Feats: Weapon Finesse (Bite)
Special: Trip, Scent
Still need to work on items (are magic items available?)... Also, can we customize the wolves at all (perhaps just a point-buy 18 or so?)
Further, how are you handling mount advancement? Strictly as with Paladin mounts (requiring Beast-rider levels), or do they gain experience? I have a feeling that most will be severely at risk in combat as levels increase (esp. considering that beast-rider is primarily intended as a multiclass supplement)