Thauramarth
Explorer
The adventures officially included in the FR (including the bolt-ons like Desert of Desolation and the initial Bloodstones) were not the greatest, I think. It did not help that several of the 1E/early 2E scenarios were essentially adaptations or tie-ins to other media (Ruins of Adventure and Curse of the Azure Bonds from the Gold Box PC games; Shadowdale / Tantras / Waterdeep from the Avatar novels trilogy).Instead I want to ask others what 90's/2E First Forgotten Realms adventures they still find inspiring. I generally think the early 90's TSR products aren't discussed much in OSR/POSR circles, even if a lot of folks experienced them.
My personal fave from that era is Treasure Hunt. It's not perfect, but the core ideas are good and it has some fun implementation (also not Forgotten Realms - so not appropriate). Did anyone absolutely love and enjoy Curse of the Azure Bonds or some other such thing? Does anyone have a shining example of good adventure design from that era?
Out of the FR-branded ones, my favourite was always N5-Under Illefarn. I've used N4-Treqsure hunt often, too, because it's a good way to get a diverse party together.