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Final Fantasy Zero: Design Diary continued
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<blockquote data-quote="Lackhand" data-source="post: 2565944" data-attributes="member: 36160"><p>Demand More Article!</p><p>Demand More Article!</p><p></p><p>Is there anything I can do to help? Other than offer moral and/or monetary support-- I'm already doing the first half, and unable to contribute the second (!).</p><p></p><p>The other question is one that is beginning to get really videogamey-- what about cutscenes and minigames?</p><p>In terms of advice for the DM, telling them that they could try running flashbacks/divinations as games-within-games would be kinda cute.</p><p>Other minigames are much harder and perhaps don't need to be imported.</p><p></p><p>On a related note: anybody here feeling the similarity vibe between Magic of Incarnum (at least in concept, not so much in previews) and FF magicite/materia?</p><p></p><p>Kamikaze Midget, do you think you'll get mitts on a copy of MoI before you get to that section of FFZ?</p><p></p><p>I'm actually interested, if you include something like this, how you balance item based abilities with class based ones-- what did Aeris do, other than enhance the spells everyone else could cast anyway?</p><p></p><p>As I say: Article article article!</p><p>Or better-- the next chapter!</p><p></p><p>Your adoring fan <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Lackhand, post: 2565944, member: 36160"] Demand More Article! Demand More Article! Is there anything I can do to help? Other than offer moral and/or monetary support-- I'm already doing the first half, and unable to contribute the second (!). The other question is one that is beginning to get really videogamey-- what about cutscenes and minigames? In terms of advice for the DM, telling them that they could try running flashbacks/divinations as games-within-games would be kinda cute. Other minigames are much harder and perhaps don't need to be imported. On a related note: anybody here feeling the similarity vibe between Magic of Incarnum (at least in concept, not so much in previews) and FF magicite/materia? Kamikaze Midget, do you think you'll get mitts on a copy of MoI before you get to that section of FFZ? I'm actually interested, if you include something like this, how you balance item based abilities with class based ones-- what did Aeris do, other than enhance the spells everyone else could cast anyway? As I say: Article article article! Or better-- the next chapter! Your adoring fan :) [/QUOTE]
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Final Fantasy Zero: Design Diary continued
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