DnDChick
Demon Queen of Templates
Hi all! I have an idea for a PrC called the FEMESOLATE. This is a word taken from the legal term feme sole, or a single woman. The legal term implies an unwed female who manages her own finances or buisinesses. Of course, in today's world the legal term is nearly obsolete, but thats another matter altogether.
Here is what I have so far:
FEMESOLATE
The femesolate is a female divine warrior dedicated to purity of body and soul. She is the fierce defender of her faith and a champion of the weak and oppressed, especially children and other women. A femesolate seeks to maintain absolute clarity of mind, free from the distractions of iniquity. To this end, they tend to sequester themselves in convents and retreats to contemplate and meditate. Some femesolates, however, seek to leave their cloistered convents and venture into the world, bringing their wholesome purity to a bleak and violent world. Femesolates can be found in city temples, rural churches and convents, and remote libraries of religious texts. A femesolate might also be found in headship of an orphanage in a grim and dangerous city, protecting the children with every ounce of her will from the evils around them.
Hit Dice: d10
Requirements
To qualify to become a femesolate, a character must fulfill all the following criteria:
Gender: Female only
Alignment: Lawful good.
Base Attack Bonus: +4
Feats: Improved Unarmed Strike, Iron Will.
Spells: The ability to cast divine spells.
Special: Code of Conduct
Special: Virginity. A femesolate must be and remain a virgin. If a femesolate looses her virginity, she looses all class abilities and must atone.
Code of Conduct
The code of conduct adhered to by femesolates is identical in all respects to that of the paladin, including the penalties ascribed to forsaking the code. A femesolate cannot refuse a request for aid or protection made by a lawful good person.
A femesolate dedicated to a male deity will generally refer to herself as the wife or concubine of that deity. Such femesolates wear affectations which to their own race signify marriage (i.e. a gold ring, a braided lock of hair, and so on). The femesolate concubine of a male diety will never willingly remove or alter the symbol of her marriage to her deity, although forced removal will not remove her class abilities: the affectation is a symbol of her devotion, but not a source of her powers. Other femesolates of male deities prefer instead to call themselves daughters of that deity, rather than concubines. These femesolates see no need to wear an affectaction or symbol of dedication.
A femesolate dedicated to a female deity refers to herself as a daughter of that deity. She will prominantly display her holy symbol in some manner, and like the femesolate concubine will never willingly remove or alter it. Forced removal of the holy symbol will not result in the loss of class abilities.
CLASS ABILITIES
The following are class abilities for the femesolate:
Weapons and Armor: Femesolates eschew the use of weapons, and therefore gain no additional weapon proficiencies or armor feats. A femesolate that uses a weapon in combat looses all of her class abilities for 1 day, and must spend an hour in prayer and meditation. A femesolate loses her armor class bonus if she wears any armor, and likewise costs her the use of class abilties for one day. Note: I am still working on this.
Hand of Righteousness (Ex): The unarmed strikes of a femesolate inflict 1d6 damage.
Sacred Grace (Su): At 1st level, a femesolate gains a sacred bonus to her amor class equal to her Charisma modifier. This icreases by +1 every 3 levels. (ie. +1 to AC at 4th, 7th, and 10th level).
Advocate (Ex): When acting to defend or otherwise protect another creature of any non-evil alignment, a femesolate receives a +1 bonus to all attacks, damage, and saving throws. This bonus increases to +2 if she is defending a woman or child. This bonus increases by an additional +1 if the creature she is defending is helpless or otherwise incabaple of defending itself. NOTE: I dont have access to my books right now. Any suggestions as to what kind of bonus this should be?
Purity of Thought (Su): At 1st level, a femesolate can never be seduced or magically coerced into forsaking her virginity: all are immune to such specific suggestions. At 3rd level, a femesolate gains a +2 sacred bonus to resist enchantment (charm effects), and gains a further +4 to resist specific suggestions which would cause her to compromise her purity. By 5th level, a femesolate is immune to all charm and suggestion.
Champion of Good (Su): At 2nd level, a femesolate's unarmed strikes are counted as having a +1 enhancement for the purpose of counteracting the damage resistance of any evil creature. This bonus increases to +2 at 4th level and +3 at 6th level. Note that this ability does not increase the attack or damage of her strikes: it merely serves to negate damage resistance.
Aura of Divinity (Su): At 7th level, a femesolate can erect a magic circle against evil as a free action a number of times per day equal to her Charisma modifier plus 1.
Pure of Heart (Su): At 10th level, a femesolate's unarmed strikes count as holy, lawful weapons. She inflicts +1d6 damage to evil creatures and +1d6 damage to chaotic creatures.
Ex-Femesolate
If a femesolate ever ceases to be lawful good, she looses all class abilities and must atone and return to that alignment in order to continue gaining levels in the femesolate class. A femesolate that changes alignment and does not atone becomes an ex-femesolate and can no longer advance in that class. A femesolate that looses her virginity for any reason looses all class abilities and becomes an ex-femesolate. If she atones, her class abilities return but she can never again advance levels in the femesolate class. Most ex-femesolates elect to continue as clerics or paladins, but a rare few fall from grace entirely and become blackguards.
BAB= as Fighter (level = bab)
Saves= Will high
Spells= +1 level of existing class
Special Abilities
Level 1: Hand of Righteousness (unarmed combat 1d6 damage), Sacred Grace (AC bonus equal to Charisma modifier), Advocate (+1 to attacks, damage, and saves if defending non-evil, +1 if helpless, +1 if woman or child), Purity of Thought (Immune to suggestions forsaking virginity)
Level 2: Champion of Good (unarmed attacks treated as +1 magical to ignore damage resistance of evil creatures)
Level 3: Purity of Thought (+2 sacred bonus to resist charms, +4 to resist specific suggestions which would cause her to compromise her purity)
Level 4: Sacred Grace (+1 to AC), Champion of Good (unarmed attacks treated as +2 magical to ignore damage resistance of evil creatures)
Level 5: Purity of Thought (immune to all charm and suggestion)
Level 6: Champion of Good (unarmed attacks treated as +3 magical to ignore damage resistance of evil creatures)
Level 7: Sacred Grace (+1 to AC), Aura of Divinity (magic circle against evil as free action, per day = Charisma modifier +1.)
Level 10: Sacred Grace (+1 to AC), Pure of Heart (unarmed strikes count as holy, lawful weapons)
MORE TO COME
Here is what I have so far:
FEMESOLATE
The femesolate is a female divine warrior dedicated to purity of body and soul. She is the fierce defender of her faith and a champion of the weak and oppressed, especially children and other women. A femesolate seeks to maintain absolute clarity of mind, free from the distractions of iniquity. To this end, they tend to sequester themselves in convents and retreats to contemplate and meditate. Some femesolates, however, seek to leave their cloistered convents and venture into the world, bringing their wholesome purity to a bleak and violent world. Femesolates can be found in city temples, rural churches and convents, and remote libraries of religious texts. A femesolate might also be found in headship of an orphanage in a grim and dangerous city, protecting the children with every ounce of her will from the evils around them.
Hit Dice: d10
Requirements
To qualify to become a femesolate, a character must fulfill all the following criteria:
Gender: Female only
Alignment: Lawful good.
Base Attack Bonus: +4
Feats: Improved Unarmed Strike, Iron Will.
Spells: The ability to cast divine spells.
Special: Code of Conduct
Special: Virginity. A femesolate must be and remain a virgin. If a femesolate looses her virginity, she looses all class abilities and must atone.
Code of Conduct
The code of conduct adhered to by femesolates is identical in all respects to that of the paladin, including the penalties ascribed to forsaking the code. A femesolate cannot refuse a request for aid or protection made by a lawful good person.
A femesolate dedicated to a male deity will generally refer to herself as the wife or concubine of that deity. Such femesolates wear affectations which to their own race signify marriage (i.e. a gold ring, a braided lock of hair, and so on). The femesolate concubine of a male diety will never willingly remove or alter the symbol of her marriage to her deity, although forced removal will not remove her class abilities: the affectation is a symbol of her devotion, but not a source of her powers. Other femesolates of male deities prefer instead to call themselves daughters of that deity, rather than concubines. These femesolates see no need to wear an affectaction or symbol of dedication.
A femesolate dedicated to a female deity refers to herself as a daughter of that deity. She will prominantly display her holy symbol in some manner, and like the femesolate concubine will never willingly remove or alter it. Forced removal of the holy symbol will not result in the loss of class abilities.
CLASS ABILITIES
The following are class abilities for the femesolate:
Weapons and Armor: Femesolates eschew the use of weapons, and therefore gain no additional weapon proficiencies or armor feats. A femesolate that uses a weapon in combat looses all of her class abilities for 1 day, and must spend an hour in prayer and meditation. A femesolate loses her armor class bonus if she wears any armor, and likewise costs her the use of class abilties for one day. Note: I am still working on this.
Hand of Righteousness (Ex): The unarmed strikes of a femesolate inflict 1d6 damage.
Sacred Grace (Su): At 1st level, a femesolate gains a sacred bonus to her amor class equal to her Charisma modifier. This icreases by +1 every 3 levels. (ie. +1 to AC at 4th, 7th, and 10th level).
Advocate (Ex): When acting to defend or otherwise protect another creature of any non-evil alignment, a femesolate receives a +1 bonus to all attacks, damage, and saving throws. This bonus increases to +2 if she is defending a woman or child. This bonus increases by an additional +1 if the creature she is defending is helpless or otherwise incabaple of defending itself. NOTE: I dont have access to my books right now. Any suggestions as to what kind of bonus this should be?
Purity of Thought (Su): At 1st level, a femesolate can never be seduced or magically coerced into forsaking her virginity: all are immune to such specific suggestions. At 3rd level, a femesolate gains a +2 sacred bonus to resist enchantment (charm effects), and gains a further +4 to resist specific suggestions which would cause her to compromise her purity. By 5th level, a femesolate is immune to all charm and suggestion.
Champion of Good (Su): At 2nd level, a femesolate's unarmed strikes are counted as having a +1 enhancement for the purpose of counteracting the damage resistance of any evil creature. This bonus increases to +2 at 4th level and +3 at 6th level. Note that this ability does not increase the attack or damage of her strikes: it merely serves to negate damage resistance.
Aura of Divinity (Su): At 7th level, a femesolate can erect a magic circle against evil as a free action a number of times per day equal to her Charisma modifier plus 1.
Pure of Heart (Su): At 10th level, a femesolate's unarmed strikes count as holy, lawful weapons. She inflicts +1d6 damage to evil creatures and +1d6 damage to chaotic creatures.
Ex-Femesolate
If a femesolate ever ceases to be lawful good, she looses all class abilities and must atone and return to that alignment in order to continue gaining levels in the femesolate class. A femesolate that changes alignment and does not atone becomes an ex-femesolate and can no longer advance in that class. A femesolate that looses her virginity for any reason looses all class abilities and becomes an ex-femesolate. If she atones, her class abilities return but she can never again advance levels in the femesolate class. Most ex-femesolates elect to continue as clerics or paladins, but a rare few fall from grace entirely and become blackguards.
BAB= as Fighter (level = bab)
Saves= Will high
Spells= +1 level of existing class
Special Abilities
Level 1: Hand of Righteousness (unarmed combat 1d6 damage), Sacred Grace (AC bonus equal to Charisma modifier), Advocate (+1 to attacks, damage, and saves if defending non-evil, +1 if helpless, +1 if woman or child), Purity of Thought (Immune to suggestions forsaking virginity)
Level 2: Champion of Good (unarmed attacks treated as +1 magical to ignore damage resistance of evil creatures)
Level 3: Purity of Thought (+2 sacred bonus to resist charms, +4 to resist specific suggestions which would cause her to compromise her purity)
Level 4: Sacred Grace (+1 to AC), Champion of Good (unarmed attacks treated as +2 magical to ignore damage resistance of evil creatures)
Level 5: Purity of Thought (immune to all charm and suggestion)
Level 6: Champion of Good (unarmed attacks treated as +3 magical to ignore damage resistance of evil creatures)
Level 7: Sacred Grace (+1 to AC), Aura of Divinity (magic circle against evil as free action, per day = Charisma modifier +1.)
Level 10: Sacred Grace (+1 to AC), Pure of Heart (unarmed strikes count as holy, lawful weapons)
MORE TO COME
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