+|3eowulf+
First Post
To my much displeasure I found the familiars gone from 4th edition so i swiftly browsed the forum in search of an house rule to implement them.
Unfortunately all I found wasn't really satisfying so i took some time to write down my own take on the familiar.
The concept is based on summoning a familiar through a ritual using your own magical power. Then, you give your familiar (and yourself) abilities by the means of feats. This way you don't imbalance the game granting permanent abilities with a ritual, and have a modular approach to adapt and balance more easily the whole thing.
Summon Familiar
You give substance to your magic powers, shaping into existence
a magical being with the semblance of a common, small animal.
Level: 1
Category: Creation
Time: 1 hour
Duration: Permanent
Component Cost: 20 gp
Market Price: 100 gp
Key Skill: Arcana (no check)
You give up the use of one of your At-Will powers with the
arcane or divine keywords to conjure a Tiny animal of your
choice that becomes your familiar.
If you posses no At-Will powers with the arcane or divine
keywords the ritual fails, but no components are expended.
You can perform again the ritual with slight alterations to dismiss
the familiar and regain the At-Will power whose use you gave up.
The familiar is an extension of yourself, cannot leave your square
and does not act in any way.
Anyone making an Arcana check with DC 15 recognises the familiar
for what it really is.
Heroic Tier Feats
Familiar Awarness (Familiar)
Benefit: You grant a limited awarness to your familiar.
You and your familiar also become mentally linked so that
you can partly experience your familiar’s emotion.
You gain low-light vision.
You gain a +1 bonus to Perception checks.
Special: You must have summoned a familiar to gain this feat's bonuses.
Familiar Link (Familiar)
Prerequisite: Familiar Awarness
Benefit: You strenghten yout mental bond with your familiar.
You and your familiar can communicate telepatically.
The Perception bonus granted by Familiar Awarness
increases to +3.
You also gain a +1 bonus to your Reflex defense.
Special: You must have summoned a familiar to gain this feat's bonuses.
Paragon Tier Feats
Familiar Awakening (Familiar)
Prerequisite: Familiar Awarness, Familiar Link
Benefit: You grant a greater awarness to your familiar.
He gains mental ability scores equal to 10 + your modifier
in that ability.
He becomes trained in skills you are trained and can make
skill checks.
He can speak your languages.
Unfortunately all I found wasn't really satisfying so i took some time to write down my own take on the familiar.
The concept is based on summoning a familiar through a ritual using your own magical power. Then, you give your familiar (and yourself) abilities by the means of feats. This way you don't imbalance the game granting permanent abilities with a ritual, and have a modular approach to adapt and balance more easily the whole thing.
Summon Familiar
You give substance to your magic powers, shaping into existence
a magical being with the semblance of a common, small animal.
Level: 1
Category: Creation
Time: 1 hour
Duration: Permanent
Component Cost: 20 gp
Market Price: 100 gp
Key Skill: Arcana (no check)
You give up the use of one of your At-Will powers with the
arcane or divine keywords to conjure a Tiny animal of your
choice that becomes your familiar.
If you posses no At-Will powers with the arcane or divine
keywords the ritual fails, but no components are expended.
You can perform again the ritual with slight alterations to dismiss
the familiar and regain the At-Will power whose use you gave up.
The familiar is an extension of yourself, cannot leave your square
and does not act in any way.
Anyone making an Arcana check with DC 15 recognises the familiar
for what it really is.
Heroic Tier Feats
Familiar Awarness (Familiar)
Benefit: You grant a limited awarness to your familiar.
You and your familiar also become mentally linked so that
you can partly experience your familiar’s emotion.
You gain low-light vision.
You gain a +1 bonus to Perception checks.
Special: You must have summoned a familiar to gain this feat's bonuses.
Familiar Link (Familiar)
Prerequisite: Familiar Awarness
Benefit: You strenghten yout mental bond with your familiar.
You and your familiar can communicate telepatically.
The Perception bonus granted by Familiar Awarness
increases to +3.
You also gain a +1 bonus to your Reflex defense.
Special: You must have summoned a familiar to gain this feat's bonuses.
Paragon Tier Feats
Familiar Awakening (Familiar)
Prerequisite: Familiar Awarness, Familiar Link
Benefit: You grant a greater awarness to your familiar.
He gains mental ability scores equal to 10 + your modifier
in that ability.
He becomes trained in skills you are trained and can make
skill checks.
He can speak your languages.
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