I'm curious how far folks are going to take their campaigns with the new rules. It doesn't seem like there's an upper limit, unless it's self-imposed. Also, a lot of the feats and skills could shift a campaign pretty radically, to the point that your PCs are nearly demigods in terms of power. I've heard of folks making up 40th and 50th level characters just for fun, but is there a point where a character is simply unplayable because he or she is so powerful?
So, what do you plan on doing with the Epic Level Handbook? How is it going to affect your campaign? And if you're already playing an Epic campaign, how has it changed compared to your earlier Non-epic adventuring days? Myself, I like a lot of the monsters in the book, though my players are nowhere near epic level. However, I didn't see any reason why great monsters like the Gloom, Winterwights, Lavawights, and the Worm that Walks couldn't be scaled down and make appearances in non-epic games.
So, what do you plan on doing with the Epic Level Handbook? How is it going to affect your campaign? And if you're already playing an Epic campaign, how has it changed compared to your earlier Non-epic adventuring days? Myself, I like a lot of the monsters in the book, though my players are nowhere near epic level. However, I didn't see any reason why great monsters like the Gloom, Winterwights, Lavawights, and the Worm that Walks couldn't be scaled down and make appearances in non-epic games.
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