The Human Target
Adventurer
So I have a player in my game who is interested in playing a straight up Pacifist Healer cleric.
I think it will be very interesting to see played, both in combat and in social situations.
My question is this dear readers.
Would it be unbalanced to let him use powers that deal damage to bloodied enemies without stunning himself, if he chose to negate all damage to that attack?
So say let him use Sacred Flame on a bloodied gnoll, choose not to do any damage at all, but still grant temp hitpoints or grant a saving throw?
Just so he's not using astral seal over and over again vs bloodied foes at low level and not use his two other at-wills (since he's a human?)
What say you?
I think it will be very interesting to see played, both in combat and in social situations.
My question is this dear readers.
Would it be unbalanced to let him use powers that deal damage to bloodied enemies without stunning himself, if he chose to negate all damage to that attack?
So say let him use Sacred Flame on a bloodied gnoll, choose not to do any damage at all, but still grant temp hitpoints or grant a saving throw?
Just so he's not using astral seal over and over again vs bloodied foes at low level and not use his two other at-wills (since he's a human?)
What say you?