Welcome everyone to the final start of my Campaign Craziness HAHA (until something new comes out this year)
So my thoughts when it came to character generation was to use options out of a book I see gets little use. The Sword Coast Adventure's Guide. I have seen a background here or a variant there, but on a whole except for use with location info a lot of the stuff contained within goes unused. So I'm hoping to see the creative juices flowing from the group as we build a party to take on this mega-adventure.
[sblock=CHARACTER GENE]
Abilities:
- 4d6(HIGH 3) six times and then assign as you wish - This is something else I think doesn't get used enough. I believe half the fun is working with what the dice gods give you and this always leads to some interesting personas.
Races:
- PHB plus
-- gray dwarf
-- deep gnome
-- ghostwise halfling
-- half-elf variants (all but aquatic)
-- tiefling variants (all but winged)
-- aasimar (protector or scourge only)
Note: Only one character in the party may be from an Underdark Race. And we will be using the human language option (pg.112).
Classes:
STARTING LVL 1 <multiclassing not allowed until reaching 4th lvl>
Following classes and options only to start:
Barbarian:
- Battlerager
- Totem (elk or tiger)
Cleric:
- Domain; Arcana
Fighter:
- Purple Dragon Knight
Monk:
- Way of the Long Death
- Way of the Sun Soul
Paladin:
- Oath of the Crown
Rogue:
- Mastermind
- Swashbuckler
Sorcerer:
- Storm Sorcery
- Wild Magic
Warlock:
- The Undying
Wizard:
- Arcane Traditions; Bladesinger or War
Notes:
- When multiclassing you are free to chose any class/option in the PHB, SCAG, or XGE
- Sorcerers, Warlocks, and Wizards must take one of the following cantrips as part of their known cantrips: booming blade, green-flame blade, lightning lure, or sword burst
Backgrounds:
- SCAG only
Feats:
- are allowed
Alignment:
- any but evil
Equipment:
- Max starting wealth for your chosen class to buy equipment. Plus group may pool leftover gold to buy group healing potions if they wish.
Hit Points:
- Max HP at all lvls
Special Note: Arguments can be made to add in other class options (Barbarian Bear Totem) or even classes (Ranger/Hunter, fave enemy-giants fits the game nicely), but that usually leads to five seperate characters instead of a group of heroes. I would like us as a group to build up the party given the SCAG limitation. If as we discuss options and what not it seems a second full healer would be best, but two Arcana Clerics is a bit much, we could look into other options.[/sblock]
The group will start out together, so something else we will be looking into doing is linking them together and then having them set out for the settlement of Nightstone. I will be making suggestions, using hooks in the adventure, and adding in what background info where I can to help out. But on the whole the group will be young heroes setting out to find adventure.
Party:
1. Searinox Nagharha elf wizard (bladesong)
2. JustinCase - human warlock (undying)
3. jumucchiello - human rogue (swashbuckler)
4. tgalssy human cleric (arcane)
5. hero4hire halfling barbarian (totem warrior)
6. FitzTheRuze half-orc fighter (purple knight)
LINKS:
Rouge's Gallery
In Character Thread
So my thoughts when it came to character generation was to use options out of a book I see gets little use. The Sword Coast Adventure's Guide. I have seen a background here or a variant there, but on a whole except for use with location info a lot of the stuff contained within goes unused. So I'm hoping to see the creative juices flowing from the group as we build a party to take on this mega-adventure.
[sblock=CHARACTER GENE]
Abilities:
- 4d6(HIGH 3) six times and then assign as you wish - This is something else I think doesn't get used enough. I believe half the fun is working with what the dice gods give you and this always leads to some interesting personas.
Races:
- PHB plus
-- gray dwarf
-- deep gnome
-- ghostwise halfling
-- half-elf variants (all but aquatic)
-- tiefling variants (all but winged)
-- aasimar (protector or scourge only)
Note: Only one character in the party may be from an Underdark Race. And we will be using the human language option (pg.112).
Classes:
STARTING LVL 1 <multiclassing not allowed until reaching 4th lvl>
Following classes and options only to start:
Barbarian:
- Battlerager
- Totem (elk or tiger)
Cleric:
- Domain; Arcana
Fighter:
- Purple Dragon Knight
Monk:
- Way of the Long Death
- Way of the Sun Soul
Paladin:
- Oath of the Crown
Rogue:
- Mastermind
- Swashbuckler
Sorcerer:
- Storm Sorcery
- Wild Magic
Warlock:
- The Undying
Wizard:
- Arcane Traditions; Bladesinger or War
Notes:
- When multiclassing you are free to chose any class/option in the PHB, SCAG, or XGE
- Sorcerers, Warlocks, and Wizards must take one of the following cantrips as part of their known cantrips: booming blade, green-flame blade, lightning lure, or sword burst
Backgrounds:
- SCAG only
Feats:
- are allowed
Alignment:
- any but evil
Equipment:
- Max starting wealth for your chosen class to buy equipment. Plus group may pool leftover gold to buy group healing potions if they wish.
Hit Points:
- Max HP at all lvls
Special Note: Arguments can be made to add in other class options (Barbarian Bear Totem) or even classes (Ranger/Hunter, fave enemy-giants fits the game nicely), but that usually leads to five seperate characters instead of a group of heroes. I would like us as a group to build up the party given the SCAG limitation. If as we discuss options and what not it seems a second full healer would be best, but two Arcana Clerics is a bit much, we could look into other options.[/sblock]
The group will start out together, so something else we will be looking into doing is linking them together and then having them set out for the settlement of Nightstone. I will be making suggestions, using hooks in the adventure, and adding in what background info where I can to help out. But on the whole the group will be young heroes setting out to find adventure.
Party:
1. Searinox Nagharha elf wizard (bladesong)
2. JustinCase - human warlock (undying)
3. jumucchiello - human rogue (swashbuckler)
4. tgalssy human cleric (arcane)
5. hero4hire halfling barbarian (totem warrior)
6. FitzTheRuze half-orc fighter (purple knight)
LINKS:
Rouge's Gallery
In Character Thread
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