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DrZombies' For The Emperor


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Shayuri

First Post
Kestrel (Avia Telestarte)
Assassin
Imperial World
Fate Points: 3
Wounds: 13
Divination: "A suspicious mind is a healthy mind." (Perception +3)

[sblock=Description]The word that comes to most people on seeing Avia is 'sleek.' She is not tall, and has a slim, thin build. Yet within that small frame is a compact musculature that comes from a lifetime of arduous training. Her training and early assignments have left marks on her. Small, thin scars; one over her right third rib, another horizontal one four inches over her navel, as well as the circular indentation of a bullet wound on her left shoulder. Her face is pretty without quite being beautiful; her cheeks a bit too pronounced, her nose a bit big, her eyes would suit her being more green, less hazel. She keeps her dark brown hair cut short, to fit better into the hood of her bodyglove, and to give enemies no easy grips on her head.[/sblock]

WS: 41 - 20 World +16 (16pts) +5 Simple Upgrade
BS: 41 - 20 World +16 (16pts) +5 Simple Upgrade
Str: 35 - 20 World +15 (15pts)
Tgh: 35 - 20 World +15 (15pts)
AG: 43 - 20 World +18 (18pts) +5 Simple Upgrade
Int: 30 - 20 World +10 (10pts)
Per: 41 - 20 World +18 (18pts) +3 Divination
WP: 30 - 20 World +7 (7pts) +3 Homeworld
Fel: 25 - 20 World +5 (5pts)

Traits:
Blessed Ignorance
Hagiography (Common Lore: Imperium, Common Lore: Imperial Creed, Common Lore: War are all Basic Skills)
Liturgical Familiarity (Literacy, Language: High Gothic are Basic Skills)
Superior Origins (Willpower +3)

Skills:
Speak Language (Low Gothic)
Awareness (Per)
Dodge (Agi)
Silent Move (Agi)
Acrobatics (Agi)
Security (Agi)
Shadowing (Agi)
Climb

Talents:
Melee Weapon Training (Primitive)
Ambidextrous
Pistol Training (SP)
Pistol Training (Las)
Basic Weapon Training (SP)
Heightened Senses: Sight

Gear
Throne Gelt (10)
Hunting Rifle w/ Silencer (10 gelt, +.5kg weapon wgt)
- 36 bullets (1 gelt for 20 bullets)
Compact Las Pistol w/1 charge pack
Monosword, 40gelt (for upgrade)
Knife
3 doses Stimm
Black Bodyglove (common clothing)
Light Flak Vest (armor), 50gelt
Microbead, 20gelt
Corpse hair charm

Total XP: 900
Spent
Simple Upgrade BS - 100xp
Simple Upgrade Ag - 100xp
Silent Move - 100xp
Heightened Senses - Sight - 100xp
Simple Upgrade WS - 100xp
Acrobatics - 100xp
Security - 100xp
Shadowing - 100xp
Climb - 100xp
 
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jackslate45

First Post
"Dirty Rat"
Career: Scum
WS: 20
BS: 40 (30)
S: 20
T: 33 (13)
AG: 40 (30)
Int: 30 (10)
Per: 35 (15)
WP: 30 (+3 from Planet, 7 Point Buy)
Fel: 40 (15 + 5 Advancement)

Gelt: 15
Wounds: 13
Fate Points: 4

World Traits:
Blessed ignorance: -5 Penalty on Forbidden Lore Tests
Hagiography: Common Lore(Imperial Creed, Imperium, and War) as Basic Skills
Liturgical familiarity: Literacy (Int) and Speak Language (High Gothic) (Int) as Basic Skills.
Superior Orgins: +3 to Will Power

Scum:
Skills: Speak Language (Low Gothic) (Int), Blather (Fel), Charm (Fel), Deceive (Fel), Awareness (Per), Common Lore (Imperium) (Int), Barter(Fel), Dodge(Ag), Inquiery, Slight of hand, Common Lore (Underworld)

Talents: Ambidextrous, Melee Weapon Training (Primitive), Pistol Training (SP), Basic Weapon Training (SP), Unremarkable, Sound Constitution, Quickdraw

Gear: Autogun and 1 clip, autopistol and 1 clip, brass knuckles or club, knife, quilted vest or beast furs, street ware or rags or dirty coveralls
(Poor Quality Clothing).


Dreg Advances:
Fellowship +5 100xp
Barter: 100xp;
Dodge: 100XP
Unremarkable: 100xp;
Sound Constitution: 100xp;

Outcast Advances:
Common lore(Underworld) 100xp
Inquiry 100xp
Slight of Hand 100xp
Quick Draw 100xp

400 XP:
 
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Jemal

Adventurer
Bruce McClane
Feral World Guardsman
Divination: Know the Mutant, Kill the Mutant(+2 Per)
Wound Points: 13(3 roll +9 world, +1 talent)
Fate Points: 2
WS: 18 base + 20 World +5 Advance = 43
BS: 18 Base +20 World +5 Advance = 43
S: 15 Base +25 World = 40
T: 15 Base +25 World = 40
AG: 16 Base +20 World = 36
Int: 6 Base +20 World = 26
Per: 13 Base +20 World +2 Divination = 35
WP: 9 Base +15 World = 24
Fel: 10 Base +15 World = 25

Combat Stats:
Armour: 8(9 vs blast)
Shotgun: BS 43, 1d10+4 I dmg, Pen 0, Clip 8, Scatter (30m)
Mono-Sword: WS 43, 1d10+4 R dmg, Pen 2, Balanced (Melee)
Parry(W/Sword): 53, Dodge: 1

Skills:
Languages: Low Gothic, Catachan
Swim: 40, Awareness: 35, Dodge: 18

Talents:
Weapon Training: Primitive Melee, Las Pistol, Basic Las, Basic SP
Sound Constitution

Feral World: Iron Stomach, Primitive, Rite of Passage, Wilderness Savvy

Equipment: (starting Wealth 79)
Sword +Mono Upgrade (40 thrones), Laspistol: 1 charge pack, Lasgun: 1 charge pack, Pump Action Shotgun: 52 shells(17 thrones), Knife, Guard Flak Armour, Civilian Clothes, 1 week Rations, Mercenary Licence, 3 Firebombs
7 Thrones

XP: 400/400
Skill Training: Awareness: 100
Sound Constitution: 100
Characteristic Advances: WS, BS: 200

**Note: Guardsmen can start play with a Shotgun, I payed the difference between shotgun(60) and Pump Action Shotgun(75) to 'upgrade'. I hope this is OK, it's the only way I could afford one and it's so much cooler than the normal.
Also, as a 'thematic' thing, rather than an actual Sword, He'll be weilding a very large Catachan knife (Basically a machete)

Description:
AGE: 35
Build: Muscular (Height: 1.85M, Weight: 85 KG)
Hair: Dark/shaved.
Skin: Tan
Also, Here's a thousand words. ;)
 

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jkason

First Post
Harrigan Zhent, Imperial Psyker

[sblock=stats]Career Path: Imperial Psyker
Rank: Neonate (2)
XP spent: 800
XP unspent: 100



Home World: Void Born

* Language (Ship Dialect),
* Charmed: natural 9 with a Fate Point retains the Fate Point
* Ill-Omened: -5 Fellowship traits with non-void-born
* Shipwise: Navigation (Stellar)(Int) and Pilot (Spacecraft)(Ag) are Basic Skills
* Void Accustomed: Immune to space travel sickness, and zero/low-grav is not Difficult Terrain

Starting Wounds: 11
Fate Points: 2

Divination: "Be a boon to your brothers and bane to your enemies." +3 Fellowship

Characteristics:

Weapon Skill (WS) 30 (10 pts)
Ballistic Skill (BS) 30 (10 pts)
Strength (S) 25 (10 pts)
Toughness (T) 38 (15 pts +3 Witch Prickling)
Agility (Ag) 35 (15 pts)
Intelligence (Int) 25 (5pts)
Perception (Per) 38 (18 pts)
Willpower (WP) 50 (30 pts, +5 Simple Advance)
Fellowship (Fel) 30 (7 pts +3 Divination)

Weapons:

Sword Melee 1d10+1 Balanced, Primitive
Staff Melee 1d10 Balanced, Primitive
Compact Las Pistol 1d10+2 30charges Full Reliable, range 30m
Knife (psykana mercy blade) Melee, Thrown 1d5 Primitive, range 3m


Sanctioning Side Effect: Witch Prickling: Your body is covered in thousands of tiny scars. You have a thorough dislike of needles. Increase your Toughness by 3.

Psychic powers: 8 minor (2 Psy Rating 1, +1 advance, +5 Psy Rating 2)

Chameleon
Dull Pain
Healer
Inflict Pain
Sense Presence
Staunch Bleeding
Spasm
Wall Walk

Skills:

Starting:

Speak Language (Low Gothic)(Int)
Psyniscience (Per)
Invocation (WP)
Trade (Merchant OR Soothsayer) (Fel)
Literacy (Int)
Awareness (Per) (IP advance, rank 1)

Talents:

Melee Weapon Training (Primative)
Pistol Weapon Training (Las)
Psy Rating 2 (IP advance, rank 2)
Meditation (IP advance, rank 1)
Unremarkable (IP advance, rank 1)
Light sleeper (IP advance, rank 2)

Equipment:

Sword
Staff
Compact las pistol (1 charge pack)
Knife (psykana mercy blade)
Quilted vest
Tatt robe (Poor Quality)
Book of Imperial saints
Psy-Focus
Sanctioning brand
Backpack
Filtration Plugs
Flak Hemlet

Remaining throne gelt: 6

Build: Stunted
Age: Youth (25)
Skin: Greyish
Hair: Ginger
Eyes: Violet

Quirk: Tiny Ears

Origin craft: Orbital


800 xp spent:

Neonate (rank 2):
Psy Rating 2: 200 xp
Light sleeper: 100 xp

Sanctionite (rank 1):
Unremarkable: 100 xp
Awareness: 100 xp
Meditation: 100 xp
Minor Psychic Power: 100 xp
Simple Willpower Advance (+5): 100 xp[/sblock]

Description: Harrigan is a short young man, sometimes confused for a teen depending on the world he visits. He leans on his staff despite not actually needing it to walk, and keeps the tattered hood of his robe up most of the time, as well as keeping his scarred hands gloved. When he pulls it down, the deathly gray skin covered in tiny scars, housing frightfully bright violet eyes the seem to be looking far off even when he looks at you have proved to be unsettling.
 
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Ruiktheforgotten

First Post
Kelly Kinkade
Home world: Hive world
Hive World skills: Language (Hive Dialect),

Hive World Traits:

Accustomed to Crowds: Crowds are normal terrain and when running/charging through dense crowd take no penalty to Ag tests

Caves of Steel: Have tech-Use(int) as a basic skill

Hive Bound: take a -10 penalty to all survival(int) tests out of "proper hab" and -5 to all Int tests

Wary: +1 to Init tests

Wounds: 14

Fate Points: 2

Wealth: 25 Throne Gelt

Divination: "Thought Begets Heresy. Heresy Begets Retribution"

Characteristics:

Weapon Skill (WS) 40 (30 pts)
Ballistic Skill (BS) 35 (15 pts)
Strength (S) 41 (18 pts+3 Divination)
Toughness (T) 40 (30 pts+5 Simple Advance)
Agility (Ag) 38 (18 pts)
Intelligence (Int) 25 (5pts)
Perception (Per) 25 (5 pts)
Willpower (WP) 25 (5 pts)
Fellowship (Fel) 29 (4 pts)

Career Path: Arbitraitor

Skills:

Starting:

Speak Language (Low Gothic)(Int)
Literacy (Int)
Common Lore(Adeptus Arbites)(Int)
Common Lore(Imperium)(Int)

Advance:

Awareness (Per)

Talents:

Starting:

Melee Weapon Training (Primative)
Basic Weapon Training (SP)
Quick Draw

Advance:

Sound Constitution

Starting Equipment:

Shotgun+Red Dot sight upgrade and 12 shells
Sword+Mono Upgrade
Mesh Vest
Uniform(Good Quality Clothing)
3 does of Stimm
Injector
Arbitrator ID

Build: Lanky
Age: Youth (20)
Skin: Fair
Hair: Black
Eyes: Orange
Sex: Female

Quirk: Bullet wound scar

Hive Class: Specialist

Starting Rank: Trooper

400 xp to spend:

Awareness: 100 xp
Simple Toughness Advance +5 100
Sound Constitutionx2 200
 

The Joker

First Post
one lost soul

Brutus Drake. A.K.A. Fist

Home world: imperial world.

Imperial World Traits:
Blessed ignorance: your wise blindness imposes a -5penelty on forbidden lore (int) tests.
Hagiography: imperial worlders treat common lore(imperial creed) (int), common lore (imperium) (int), and common lore (war) (int) skills as basic skills.
Liturgical familiarity: imperial worlders treat literacy (int) and speak language (high gothic) (int) as basic skills.
Superior origins: increase your will power by +3

Characteristics:

Weapon Skill (WS) 20 world + 20 = 40
Ballistic Skill (BS) 20 world + 20 = 40
Strength (S) 20 world + 15 (+5 for simple upgrade) = 40
Toughness (T) 20 world + 20 = 40
Agility (Ag) 20 world + 15 = 35
Intelligence (Int) 20 world + 10 = 30
Perception (Per) 20 world + 10 = 30
Willpower (WP) 20 world + 10 +3 home world= 33
Fellowship (Fel) 20 world + 0 = 20

Wounds: roll 3+ world 8+ 2 divination + 1 talent= 14

Fate Points: 2

Wealth: 71 Throne Gelt

Divination: "the only true fear is of dyeing with your duty undone." +2 wounds.


Career Path: guardsmen


Starting skills:
Speak Language (Low Gothic)(Int)
drive ground vehicle (Ag)

Starting talents:
basic weapons training (SP)

Starting Equipment:
Explosive collar (still attached)
Tattered prison outfit. (common quality)
Unknown.

Build: well-built (1.93m/92Kg)
Age: stripling (26)
Skin: Tan
Hair: Grey
Eyes: Grey
Sex: Male

Quirk: barcode on forehead. (This shows he is a penal legionnaire)

Starting Rank: Conscript

400 xp to spend:

Strength simple upgrade 100
Awareness 100
Pistol training (SP) 100
Sound constitution 100
 

muggie2

First Post
Trix
Schola Progenium
Skills: Language (Low Gothic), Language (High Gothic), Literacy

Traits: Sheltered upbringing (-10 to Charm, Command, Deceive & Scrutiny against the worst scum)
Tempered will (-30 WP tests are treated as -20)

Wounds: 12
Fate Points: 1

Wealth: 50 Throne Gelt

Divination: "The wise man learns from the deaths of others"

Characteristics:

WS: 30 (20+10)
BS: 32 (20+12)
S: 26 (20+6)
T: 30 (20+10)
Ag: 36 (20+16)
Int: 46 (20+18+3 divination +5 advance)
Per: 41 (20+16 +5 advance)
WP: 41 (20+16 +5 advance)
Fel: 36 (20+16)


Career Path: Adept

Skills:

Speak Language (Low Gothic)(Int)
Speak Language (High Gothic)(Int)
Literacy (Int)
Common Lore(Imperium)(Int)
Common Lore(Tech)(Int)
Trade (Copyist)(Int)
Scholastic lore (Legend)(Int)
Forbidden lore (Cults)(Int)
Inquiry(Int)
Demolitions(Int)



Talents:

Basic weapon training (SP)
Pistol training (SP)
Pistol training (Las)
Melee weapon training (Primitive)
Resistance: Cold
Sprint
Sound constitution



Equipment
Stub revolver & 6 bullets
Administratum robes
Autoquill
Chrono
DataSlate
Backpack
Knife (Cost 5)
Bullets, 100 (Cost 5)
Flak vest (50) *made to look like a tight-fitting corset

Height: 1.65m
Weight: 60kg
Build: Slender
Age: 20
Complexion: Pale (Fair base + lots of makeup)
Hair: Black
Eyes: Grey

Quirk: Makeup. It's just me, y'know?


Advances

Archivist
Intelligence advance simple (+5) 100
Perception advance simple (+5) 100
Willpower advance simple (+5) 100
Sound constitution 100
Scholastic lore (Legend) 100


Scrivener
Forbidden lore (Cults) 100
Inquiry 100
Demolitions 200




Appearance and character

Trix is a slender young woman, about 165cm tall. She always appears pale due to the makeup she wears - pale on the skin, black on eyelashes and eyebrows, although she avoids lipstick. Mostly. She wears robes for formal occasions, but under them she wears what appears to be a tightly laced-up corset and a multilayer skirt that tends to billow mostly outwards when unconfined by the robes, making her striped black and white stockings and black boots clearly visible. When not in a formal situation, she just shucks the robes.
She often seems maddeningly unaware of what is happening around her, but somehow she does seem to notice. Her mind is quick, so quick she tends to get bored easily, and starts doing something else as well as the task she's supposed to be doing, and usually succeeds in both. When something arouses her interest, however, she focuses intensely.
 
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