Faolyn
(she/her)
At least tell me you're not one of those players who gets angry when other players want to roleplay. Because I've played with a few people like that, back in my college group, and my gods they could be utter killjoys.Ahh. Not seeing his posts, so, I was confused.
Why am I rolling anything? I have this background. There's no roll. I just get the passage. What's the stakes here? Is he not going to let me book passage for some reason? Why on earth should I bother making a roll? There's zero chance of failure and no consequences. I want passage, I get passage. Done.
Again, it's the DM throwing up roadblocks for zero reason. Oh we have to have a challenge here. No thanks. Throwing in superfluous skill checks for zero reason.
I honestly don't get why you wouldn't want to roleplay in a roleplaying game, especially when there's no chance of failure, because it means you could make your character sound as awesome as you want them to be and not have the dice betray you.
But if you want a mechanical reason, here's something that happened in one of my games, we befriended the local weaponsmiths via roleplaying and yes, a roll or two. Because of that, when we wanted to buy new weapons, the DM decided to pull out some cool magic weapons they had in stock. We took a boat and bonded with the crew. Because of that, we got a chance to learn some new skills/tools/languages/weapons during the travel downtime. Those paths wouldn't have been open to us if we had just treated them as a no-stakes-why-bother? encounter.