Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DM Question: How can I keep my players from taking 3 days to check a room?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Uller" data-source="post: 221741" data-attributes="member: 413"><p>And the PCs expend some more resources. Or a smart monster that is outclassed by the PCs will know it and go to alert his friends. Imagine you're a monster...maybe a lowly goblin, eeking out your life in a goblin cave complex. You are on your way out with your crew for your shift of looting, murdering and pillaging. </p><p></p><p>You are at the back of the crew as they enter the room that guards the entrance to the lair when suddenly you are all ambushed by some adventurers. Before you can react, a big warrior cleaves through the front rank of your comrades and seriously wounds your leader. Then a nasty elf with a bow puts a shaft through his neck, finishing him off. You get a glimpse of a shorter humaniod who appeared to be searching some furniture slink into the shadows out of sight. The rest of your crew surges forward into what you assume is certain doom...what are you going to do? Rush forward to your death or run back down the corridor and sound the alarm? At some point the goblin leadership will become aware of the PCs and organize a counter attack(especially if the leadership is something more intelligent and sinister than goblins!).</p><p></p><p></p><p>It seems cheesier that the party can slaughter the residents of one room with swords and fireballs spells without alerting the other denizens of the lair or that the evil plot that the PCs hope to foil never comes to fruition while the PCs take all day to get through one room.</p><p></p><p></p><p>Apparently you missed when I said to encourage your players to save their searches for when they have cleared the dungeon(time permitting). Usually, if the PCs have completely cleared all the encounters of a given site-based adventure, I allow them to go back and find anything they may have missed if they want. </p><p></p><p>Also...why did you get so bent out of shape at IceBear? He was only refuting your points and was being polite, IMO. Your first post seemed far more rude and condicending than anything he said. Me thinks it is time to ready my vial of acid...</p></blockquote><p></p>
[QUOTE="Uller, post: 221741, member: 413"] And the PCs expend some more resources. Or a smart monster that is outclassed by the PCs will know it and go to alert his friends. Imagine you're a monster...maybe a lowly goblin, eeking out your life in a goblin cave complex. You are on your way out with your crew for your shift of looting, murdering and pillaging. You are at the back of the crew as they enter the room that guards the entrance to the lair when suddenly you are all ambushed by some adventurers. Before you can react, a big warrior cleaves through the front rank of your comrades and seriously wounds your leader. Then a nasty elf with a bow puts a shaft through his neck, finishing him off. You get a glimpse of a shorter humaniod who appeared to be searching some furniture slink into the shadows out of sight. The rest of your crew surges forward into what you assume is certain doom...what are you going to do? Rush forward to your death or run back down the corridor and sound the alarm? At some point the goblin leadership will become aware of the PCs and organize a counter attack(especially if the leadership is something more intelligent and sinister than goblins!). [b][/b] It seems cheesier that the party can slaughter the residents of one room with swords and fireballs spells without alerting the other denizens of the lair or that the evil plot that the PCs hope to foil never comes to fruition while the PCs take all day to get through one room. [b][/B] Apparently you missed when I said to encourage your players to save their searches for when they have cleared the dungeon(time permitting). Usually, if the PCs have completely cleared all the encounters of a given site-based adventure, I allow them to go back and find anything they may have missed if they want. Also...why did you get so bent out of shape at IceBear? He was only refuting your points and was being polite, IMO. Your first post seemed far more rude and condicending than anything he said. Me thinks it is time to ready my vial of acid... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
DM Question: How can I keep my players from taking 3 days to check a room?
Top