fuindordm
Adventurer
Am I reading this right?
p. 196: all damage dice are doubled on a crit, including sneak attack dice.
p. 97 (Assassin subclass): any hit you score against a creature that is surprised is a critical hit
(17th level): when you attack and hit a surprised creature, it must make a con save. On a failed save, double the damage of your attack.
So at high levels, the damage from a death strike would be automatically (2dW + 20d6) x 2, averaging about 150 HP!
The assassin might as well use a toothpick or hairpin, the weapon damage hardly matters at that point. Or just snipe with a crossbow. Yes, I know the wizards have meteor swarm at this point... I'm just very impressed.
Ben
p. 196: all damage dice are doubled on a crit, including sneak attack dice.
p. 97 (Assassin subclass): any hit you score against a creature that is surprised is a critical hit
(17th level): when you attack and hit a surprised creature, it must make a con save. On a failed save, double the damage of your attack.
So at high levels, the damage from a death strike would be automatically (2dW + 20d6) x 2, averaging about 150 HP!
The assassin might as well use a toothpick or hairpin, the weapon damage hardly matters at that point. Or just snipe with a crossbow. Yes, I know the wizards have meteor swarm at this point... I'm just very impressed.
Ben