ICv2 has just released its hobby game rankings for Spring 2015, based as always on a survey of retailers, distributors, and manufacturers. The top three positions are exactly the same as the previous Fall/Holiday 2014 positions - D&D followed by Pathfinder, followed by FFG's Star Wars line of products. Following that, Numenera and Fate have been displaced by Shadowrun and Iron Kingdoms (the latter presumably based on Privateer Press' recent, highly promoted Iron Kingdoms Unleashed boxed set). As always, I've added this latest ranking to my compiled chart.
Top 5 RPGs Spring 2015
You can find the report here on ICv2. It pretty much matches the Orr Group's Q2 usage data, and Fantasy Grounds' Q1-2 2015 report as well as EN World's own Hot Games Chart.
Interestingly, ICv2 is also reporting that the hobby games market size has grown to $880 million. In 2013, they reported the market size as $700 million. That's divided as follows:
RPGs have grown from $15 to $25 million in the last two years, which is an enormous increase. ICv2 reports it as the fastest growing segment, while miniatures are the lowest growing with fairly flat sales over the period. Boardgames, also, have a very notable increase.
1 | Dungeons & Dragons | Wizards of the Coast |
2 | Pathfinder | Paizo Publishing |
3 | Star Wars | Fantasy Flight Games |
4 | Shadowrun | Catalyst Game Labs |
5 | Iron Kingdoms | Privateer Press |
Interestingly, ICv2 is also reporting that the hobby games market size has grown to $880 million. In 2013, they reported the market size as $700 million. That's divided as follows:
Market size 2013-2015 ($ millions)
Category | 2013 | 2015 |
Collectible games | $450 | $550 |
Miniatures | $125 | $125 |
Boardgames | $75 | $125 |
Card & dice games | $35 | $55 |
Roleplaying games | $15 | $25 |
Total | $700 | $880 |
RPGs have grown from $15 to $25 million in the last two years, which is an enormous increase. ICv2 reports it as the fastest growing segment, while miniatures are the lowest growing with fairly flat sales over the period. Boardgames, also, have a very notable increase.