Thomas Shey
Legend
One thing that occurred to me is it might be a good idea to outline default expectations for how aggressively enemies will pursue the party (particularly when the party goes out of sight). That was a point of contention in the other thread.
And of course this is going to need to be broken down based on the enemy type. Some guardian types will be unlikely to budge from where they started, though if they have ranged attacks they may take potshots at your retreating backs; some animalistic enemies will chase you out of their turf then call it good; some others may try and track you back to your camp or the like and deal with the problem. One size is distinctly not going to fit all.