Since it blends air and earth, perhaps a middle ground between these two?
Small Earth Elemental: Str 17, Dex 8, Con 13, Int 4, Wis 11, Cha 11
Small Air Elemental: Str 10, Dex 17, Con 10, Int 4, Wis 11, Cha 11
Thus...
Str 13-14, Dex 12-13, Con 11-12, Int 4, Wis 11, Cha 11
Int is listed as High, though, so is 13-14. Maybe boost other mental stats to a similar range? Thus...
Str 13-14, Dex 12-13, Con 11-12, Int 13-14, Wis 13-14, Cha 13-14
freyar said:These seem a bit weird. They're true neutral, but they seem to like killing everybody, and they have a pretty rigid strategy. They're also of higher Int, but they don't really seem to use it. I don't get it.
Or a form of grapple?Its suffocation is obviously some form of touch attack.
That's an apt comparison. In that case, gaseous form seems the best option, although I'm also a bit fond of the airy quality (from the plague brush, et. al) for them.
Also, the dust mephit's ability scores are worth considering:
Str 10, Dex 17, Con 10, Int 6, Wis 11, Cha 15
Compare to Cleon's suggestion:
Str 13, Dex 14, Con 11, Int 13, Wis 12, Cha 12
That's pretty close. Maybe bump Dex a tad closer to the dust mephit's?
Its behavior seems a lot more chaotic evil than neutral, or at the very least chaotic neutral.
Or a form of grapple?
Regards
Mortis