Pale
First Post
How much will this hamstring DMs, though? Sorry guys, I still love Player and Monster stats being the same... one system to rule them all. The old ways are what produced such things as "The Ogre Mage" (yes, I know that was also in 3.5, but more out of tradition than anything else, I think). Am I going to have to have a seperate "monster" if I want "Fighter Kobolds", "Stealthy Kobolds" and "Magic Casting Kobolds"? Meh, just let me add character classes to them.
Also, looking at my large collection of monster compilations, I fail to see where designers were overly stifled by the 3.5 system.
Also, looking at my large collection of monster compilations, I fail to see where designers were overly stifled by the 3.5 system.