my DM who shall be known as awesomee the storierer for ending a campaign with our main bigbad, a religious zealot hugging grazz't to death is returning to a non gestalt game centered in a augmented legend of the 5 rings style campaign.
i couldn't decide which to play as and both have similarities, both also do terrible at what they are ment to do from wizard's stand point.
we already have another player with a created class called Taiyo Shugen-sha a fire and lighting warmage with powers similar to a archivist, i however am like necromancy, although sprouting pontiac firebird wings and raining meteor swarm on people is great too.
i was wondering if i could get some ideas on how to approach the leveling.
The idea is that Dread Necromancers in OA were called Reibai viewed in a similar way as anubis was to egyptians, elder ones (lv 16-20) looked at as celstial psychopomps. when the shadowlands oni invaded the area and the Reibai helped the human armies fight them off they began to become scrutinized for not helping maintain the boarder of the human kingdoms, later a few were caught having resurrected the corpses of powerful and respected Samurai, Sohei, Barbarians, and Ashigaru (fighters) as personal bodyguards for expeditions into the shadowlands.
So they became outsiders and looked down upon. they were accepted in Marsharpa, Ti'chen Bai (a area based on yuan china run by scaly folk of all sorts), Dhurga Jal (goblinoid kingdoms run by sharakim archivists known as Jahgul), and Zan (run by rakasha, peopled by beastfolk), so pretty much anywhere not run by humans or spiritfolk (nezumi and others still respect the Reibai).
This lead to Reibai being known as Reibai Nekomata and being attacked when they were on their own and when at low levels, their organization began instituting physical training and developed a way to create quasi undead known as Karada o arui (almost necropolitans) who are undead at night but are alive with the tomb tainted soul feat during the day.
the idea has become that they gain
ranger combat styles
variant wildshape
but lose
lich transformation (but not lich body)
craft wondrous item
scabrous touch
negative energy resistance
they also swap out their one martial weapon proficiency for a exotic weapon one.
i however would like to know what others think about this idea!
i couldn't decide which to play as and both have similarities, both also do terrible at what they are ment to do from wizard's stand point.
we already have another player with a created class called Taiyo Shugen-sha a fire and lighting warmage with powers similar to a archivist, i however am like necromancy, although sprouting pontiac firebird wings and raining meteor swarm on people is great too.
i was wondering if i could get some ideas on how to approach the leveling.
The idea is that Dread Necromancers in OA were called Reibai viewed in a similar way as anubis was to egyptians, elder ones (lv 16-20) looked at as celstial psychopomps. when the shadowlands oni invaded the area and the Reibai helped the human armies fight them off they began to become scrutinized for not helping maintain the boarder of the human kingdoms, later a few were caught having resurrected the corpses of powerful and respected Samurai, Sohei, Barbarians, and Ashigaru (fighters) as personal bodyguards for expeditions into the shadowlands.
So they became outsiders and looked down upon. they were accepted in Marsharpa, Ti'chen Bai (a area based on yuan china run by scaly folk of all sorts), Dhurga Jal (goblinoid kingdoms run by sharakim archivists known as Jahgul), and Zan (run by rakasha, peopled by beastfolk), so pretty much anywhere not run by humans or spiritfolk (nezumi and others still respect the Reibai).
This lead to Reibai being known as Reibai Nekomata and being attacked when they were on their own and when at low levels, their organization began instituting physical training and developed a way to create quasi undead known as Karada o arui (almost necropolitans) who are undead at night but are alive with the tomb tainted soul feat during the day.
the idea has become that they gain
ranger combat styles
variant wildshape
but lose
lich transformation (but not lich body)
craft wondrous item
scabrous touch
negative energy resistance
they also swap out their one martial weapon proficiency for a exotic weapon one.
i however would like to know what others think about this idea!