The SRD has this to say about charging:
This has always bugged me to no end. Charging is a full-round action, unless you can't take a full-round action, in which case it's a standard or even a move action. Weird rules exceptions bother me. So why not just make Charge a standard action like other special attack types? Obviously you would only be able to move up to your speed, not double your speed. This would allow someone to move and charge in a single round, I know, but I don't see that as a problem. It would also allow you to Ready a charge, which I think you should be able to do.
All other rules would stay the same and Charge would no longer be a weird exception.
So tell me what I'm missing.
SRD said:If you are able to take only a standard action or a move action on your turn, you can still charge, but you are only allowed to move up to your speed (instead of up to double your speed). You can’t use this option unless you are restricted to taking only a standard action or move action on your turn.
This has always bugged me to no end. Charging is a full-round action, unless you can't take a full-round action, in which case it's a standard or even a move action. Weird rules exceptions bother me. So why not just make Charge a standard action like other special attack types? Obviously you would only be able to move up to your speed, not double your speed. This would allow someone to move and charge in a single round, I know, but I don't see that as a problem. It would also allow you to Ready a charge, which I think you should be able to do.
All other rules would stay the same and Charge would no longer be a weird exception.
So tell me what I'm missing.