werecorpse
Adventurer
How have people handled (or suggest handling) characters defeating some elite drow warriors and looting them for their poison?
I am aware of a sage advice comment along the lines that the poison damage is a monster effect like a snakes bite but you can get poison from a dead snake in the game and to me it makes no sense that you can’t access the drow poison.
so that’s a weapon poison that does +3d6 poison damage which imo is a hell of a boost. Especially if applied to a quiver of arrows.
According to the rules (As I understand them) each use of the poison is a dose and for characters it takes an action to apply a does to a weapon, so that lessens the benefit gained.
I can justify the elite drow having some florid fighting technique that allows them to re apply for free but getting 2 attacks a round they gotta be carrying at least 20 doses each?
same goes for the hand crossbow sleep poison.
looking for suggestions for in world ways to allow the characters some benefit but not let it be too overpowering.
heres where I am at the moment.
anyway just looking to see how other GMs have handles drow or harvested poison.
I am aware of a sage advice comment along the lines that the poison damage is a monster effect like a snakes bite but you can get poison from a dead snake in the game and to me it makes no sense that you can’t access the drow poison.
so that’s a weapon poison that does +3d6 poison damage which imo is a hell of a boost. Especially if applied to a quiver of arrows.
According to the rules (As I understand them) each use of the poison is a dose and for characters it takes an action to apply a does to a weapon, so that lessens the benefit gained.
I can justify the elite drow having some florid fighting technique that allows them to re apply for free but getting 2 attacks a round they gotta be carrying at least 20 doses each?
same goes for the hand crossbow sleep poison.
looking for suggestions for in world ways to allow the characters some benefit but not let it be too overpowering.
heres where I am at the moment.
- the poison degrades fairly quickly unless it’s stored properly etc.(no sunlight etc)
- the drow use a special attack technique which maximises the poison effect so it maybe does less damage without this technique
- the poison flicks about a bit when on the weapon so risks a bit of self poisoning unless you have the correct technique (say on a roll of 1 to attack)
anyway just looking to see how other GMs have handles drow or harvested poison.