Upper_Krust
Legend
Hey all!
I got into an interesting discussion over on the WotC forums, which made me do a bit of research and testing.
http://boards1.wizards.com/showthread.php?t=698477
The results were a touch surprising, and I discovered two things.
Firstly, that when using groups of lesser opponents in tandem with my CR x2 = EL +4 formula, you should ALWAYS use the maximum number of opponents OR at least a number that is above the average.
e.g.
4-5 same CR opponents = EL +4 ~ average 4.5. Therefore always use 5
6-7 same CR opponents = EL +5 ~ average 6.5. Therefore always use 7
8-11 same CR opponents = EL +6 ~ average 9.5. Therefore always use 10 or 11
12-15 same CR opponents = EL +7 ~ average 13.5. Therefore always use 14 or 15
16-23 same CR opponents = EL +8 ~ average 19.5. Therefore always use 20-23
Those of you keeping up with the Throne of Orcus work in progress on my website will note that I had already stated you should always use maximums, just to be on the safe side.
Secondly (and this one may need further testing?), I am not sure if the CR x2 = EL +4 functions perfectly at every non-epic level. It could be that CR x2 = EL +6 for non-epic levels.
I have done some testing and five 13th-level Fighters roughly equal one 20th-level Fighter. Where before I would have said four 10th-levellers.
This certainly seems to be the case in and around the 10th-20th mark. But weirdly not below 10th or above 20th.
Four (or possibly even 3) 5th-levellers equal one 10th.
Could just be some anomalous testing of course but probably worth keeping an eye on. It seems like there is a spike in the power levels between 10-20th.
Between 1st-6th, Use 3 instead of 4-5 (e.g. 3 2nd = 1 4th)
Between 7th-12th Use 4-5 (e.g. 4-5 6th = 1 12th)
Between 13th-19th use 6-7 instead of 4-5 (e.g. 6-7 10th = 1 19th)
Any comments?
Consider this thread a general catch all for Challenge Rating and Encounter Level stuff.
I got into an interesting discussion over on the WotC forums, which made me do a bit of research and testing.
http://boards1.wizards.com/showthread.php?t=698477
The results were a touch surprising, and I discovered two things.
Firstly, that when using groups of lesser opponents in tandem with my CR x2 = EL +4 formula, you should ALWAYS use the maximum number of opponents OR at least a number that is above the average.
e.g.
4-5 same CR opponents = EL +4 ~ average 4.5. Therefore always use 5
6-7 same CR opponents = EL +5 ~ average 6.5. Therefore always use 7
8-11 same CR opponents = EL +6 ~ average 9.5. Therefore always use 10 or 11
12-15 same CR opponents = EL +7 ~ average 13.5. Therefore always use 14 or 15
16-23 same CR opponents = EL +8 ~ average 19.5. Therefore always use 20-23
Those of you keeping up with the Throne of Orcus work in progress on my website will note that I had already stated you should always use maximums, just to be on the safe side.
Secondly (and this one may need further testing?), I am not sure if the CR x2 = EL +4 functions perfectly at every non-epic level. It could be that CR x2 = EL +6 for non-epic levels.
I have done some testing and five 13th-level Fighters roughly equal one 20th-level Fighter. Where before I would have said four 10th-levellers.
This certainly seems to be the case in and around the 10th-20th mark. But weirdly not below 10th or above 20th.
Four (or possibly even 3) 5th-levellers equal one 10th.
Could just be some anomalous testing of course but probably worth keeping an eye on. It seems like there is a spike in the power levels between 10-20th.
Between 1st-6th, Use 3 instead of 4-5 (e.g. 3 2nd = 1 4th)
Between 7th-12th Use 4-5 (e.g. 4-5 6th = 1 12th)
Between 13th-19th use 6-7 instead of 4-5 (e.g. 6-7 10th = 1 19th)
Any comments?
Consider this thread a general catch all for Challenge Rating and Encounter Level stuff.