abri
Mad Scientist
After 3 months in my second 3E campaign, it seems my players are going to qualify for PrC soon. But this world is quite different, so I decided to modify all PrC and create a bunch of new one (especially since I removed so many).
I need some comments on them though, as I'm worried about the power of certain classes. For the background:
1) War is an important force and a living entity (and they had war for a 1000 years).
2)The world is primitive, around dark ages.
3) a lot of races are extinct or almost.
So here comes the first:
Elven master of the bow (ancient):
Old elves like to tell to the children the tales of the grand elven warriors from ancient times. A popular tale among these is the tale of the masters of the bow: an ancient order of elven knights that fought with stealth and bow instead of raw strength. Little is known of what they were truly capable of though, but an elf that would exhibit these abilities know would be able to become a great leader.
Pre-requisite:
Elf, Luan or half-elf.
BAB +7
Move silently 6 ranks; hide 6 ranks, wilderness lore 6 ranks.
Point blank shot, forest archer, precise shot, weapon focus (any bow), long shot, rapid fire, improved critical (any bow).
Stats:
BAB: fighter
Hd: d8
Save: reflexes good
L1: running shots.
L2: deadly arrow (+2d6).
L3: blend with the trees.
L4: deadly arrow (+3d6).
L5: vengeful arrow.
· Running shots (ex): can walk or run, and use a full attack with a bow (but –4 if running).
· Deadly arrow (ex): like sneak attack but only with a bow AND range limit is 3 increments.
· Blend with the trees (ex): in forest, as long as not attacking he is invisible. After having attacked it takes a move equivalent action to become invisible again (and can’t attack for 1 round).
· Vengeful arrow (su): in forests, the crit multiplier of the bow becomes x4.
Please comment, this class seems maybe too specialized (archer in forests).
I need some comments on them though, as I'm worried about the power of certain classes. For the background:
1) War is an important force and a living entity (and they had war for a 1000 years).
2)The world is primitive, around dark ages.
3) a lot of races are extinct or almost.
So here comes the first:
Elven master of the bow (ancient):
Old elves like to tell to the children the tales of the grand elven warriors from ancient times. A popular tale among these is the tale of the masters of the bow: an ancient order of elven knights that fought with stealth and bow instead of raw strength. Little is known of what they were truly capable of though, but an elf that would exhibit these abilities know would be able to become a great leader.
Pre-requisite:
Elf, Luan or half-elf.
BAB +7
Move silently 6 ranks; hide 6 ranks, wilderness lore 6 ranks.
Point blank shot, forest archer, precise shot, weapon focus (any bow), long shot, rapid fire, improved critical (any bow).
Stats:
BAB: fighter
Hd: d8
Save: reflexes good
L1: running shots.
L2: deadly arrow (+2d6).
L3: blend with the trees.
L4: deadly arrow (+3d6).
L5: vengeful arrow.
· Running shots (ex): can walk or run, and use a full attack with a bow (but –4 if running).
· Deadly arrow (ex): like sneak attack but only with a bow AND range limit is 3 increments.
· Blend with the trees (ex): in forest, as long as not attacking he is invisible. After having attacked it takes a move equivalent action to become invisible again (and can’t attack for 1 round).
· Vengeful arrow (su): in forests, the crit multiplier of the bow becomes x4.
Please comment, this class seems maybe too specialized (archer in forests).