thom_likes_gaming
Explorer
Ahoy.
So, last session my group kinda surprised me by going straight to Indomitability to kill it. Basically they heard Kazyk's offer and went 'yeah, that's the best we've been offered so far - off we go'.
By this they missed out on encounters with Gwenevere and Timbre, and they didn't explore upriver either. I managed to slip them some additional info via the Deva under the fountain in the ruined village. I'm not at all upset about their decision - part of the charm of this module IS that there's really not 'wrong' decisions.
But I'm not full sure what will happen now.
The session ended on a cliffhanger. The group went out onto the lake with Kazyk, took a dive, two of them pulled the sword out of the lake ground (but not out of the stag). Cut.
At this very point, they have kinda fulfilled Kazyk's offer or at least not broken it. AND they did what Indomitability asked ("Free me").
What's the mechanics here?
What am I missing? Any input?
So, last session my group kinda surprised me by going straight to Indomitability to kill it. Basically they heard Kazyk's offer and went 'yeah, that's the best we've been offered so far - off we go'.
By this they missed out on encounters with Gwenevere and Timbre, and they didn't explore upriver either. I managed to slip them some additional info via the Deva under the fountain in the ruined village. I'm not at all upset about their decision - part of the charm of this module IS that there's really not 'wrong' decisions.
But I'm not full sure what will happen now.
The session ended on a cliffhanger. The group went out onto the lake with Kazyk, took a dive, two of them pulled the sword out of the lake ground (but not out of the stag). Cut.
At this very point, they have kinda fulfilled Kazyk's offer or at least not broken it. AND they did what Indomitability asked ("Free me").
What's the mechanics here?
- The trillith is still caught in stag form, as the (remaining) seela are still singing, which means it's 'Corporeal' stat block is in effect.
- It has resistance against anything that's not a magic wooden weapon.
- Thanks to 'Indomitable Spirit' it kinda can't be killed? it will stabilize every time, plus regenerate 5 HP at the start of a turn.
- Kazyk really can't help with the either.
What am I missing? Any input?