Kyriotates are pretty good, actually, thanks to their Blessed Robes of Hax... they can't be directly attacked (or even harmed, not sure) unless provoked. So that ensures they cannot be scry & died, they cannot be pounce charged with surprise, etc.
I did like those abominations, and might use them sometime... I'll put comments on them there.
The +2 EL modifier is for stuff a bit beyond what I'm discussing here, which is pretty straightforward stuff. It looks like at level 100, just about every build can do things of that nature... 100 or more ranged attacks a round for a bow (or gun) focused character, etc.
I myself am quite partial to group battles in any case, and the Kyriotates, Malakim and Elohim are built for group battles.
I did like those abominations, and might use them sometime... I'll put comments on them there.
The +2 EL modifier is for stuff a bit beyond what I'm discussing here, which is pretty straightforward stuff. It looks like at level 100, just about every build can do things of that nature... 100 or more ranged attacks a round for a bow (or gun) focused character, etc.
I myself am quite partial to group battles in any case, and the Kyriotates, Malakim and Elohim are built for group battles.