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Are people still playing Pathfinder 1e?
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<blockquote data-quote="kronovan" data-source="post: 9087334" data-attributes="member: 6775134"><p>I like the PF1e ruleset for FG. It's character sheet is reasonably well layed out and very functional. My only complaint, is that its Combat and Action tabs are a bit confusing, in that the Combat tab is where secondary/derived stats are calculated for ACs, saves, attacks, CMD, CMB and movement. Whereas it's the Action tab where attacks and spell castings are actually executed from. I see some players initally tripped up by that, but they get it with time. </p><p></p><p>The PF1e ruleset stands out among FG rulesets, for including by default many effects; 35 in addition to the standard 8 lighting effects. As well, it supports a simple conditional effects logic called IF and IFT, where IF conditions refer to the PC and IFT to the PC's target. A lot of automation can be achieved with those with minimal text and I've been impressed with what some of my host GMs have come up with. The included Reference Library is also more complete and better presented than many of the other rulesets, making it easy to play without a PDF or HC copy of the CRB. Its version of the Combat Tracker is a bit lean for features when compared to some of the other rulesets. On the other hand, it's version of the Party Sheet is more feature rich that many others.</p><p></p><p>And yes, there is a lot DLC content available for it; 1st party and 3rd party. All the bestiaries, the core books and most of the APs are available. None of the Pathfinder Companions have been adapted though. I really like that Paizo allows you to sync your FG account with you paizo.com store account. Once you do that, they give you the PDF for free for any of the PF1e DLCs you buy - as a FG publisher, they're alone in providing that perk.</p></blockquote><p></p>
[QUOTE="kronovan, post: 9087334, member: 6775134"] I like the PF1e ruleset for FG. It's character sheet is reasonably well layed out and very functional. My only complaint, is that its Combat and Action tabs are a bit confusing, in that the Combat tab is where secondary/derived stats are calculated for ACs, saves, attacks, CMD, CMB and movement. Whereas it's the Action tab where attacks and spell castings are actually executed from. I see some players initally tripped up by that, but they get it with time. The PF1e ruleset stands out among FG rulesets, for including by default many effects; 35 in addition to the standard 8 lighting effects. As well, it supports a simple conditional effects logic called IF and IFT, where IF conditions refer to the PC and IFT to the PC's target. A lot of automation can be achieved with those with minimal text and I've been impressed with what some of my host GMs have come up with. The included Reference Library is also more complete and better presented than many of the other rulesets, making it easy to play without a PDF or HC copy of the CRB. Its version of the Combat Tracker is a bit lean for features when compared to some of the other rulesets. On the other hand, it's version of the Party Sheet is more feature rich that many others. And yes, there is a lot DLC content available for it; 1st party and 3rd party. All the bestiaries, the core books and most of the APs are available. None of the Pathfinder Companions have been adapted though. I really like that Paizo allows you to sync your FG account with you paizo.com store account. Once you do that, they give you the PDF for free for any of the PF1e DLCs you buy - as a FG publisher, they're alone in providing that perk. [/QUOTE]
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