UltimaGabe said:
There are Bracers of Health, if I'm not mistaken.
You're not, but it's a weird situation. The 3.0 DMG listed Bracers of Health in the table of wondrous items, but only an Amulet of Health in the text descriptions of wondrous items. Then the 3.0 DMG Errata came out, and it advised you to change all instances of "Amulet of Health" to "Bracers of Health"...but only referenced the page numbers for the
table, where it was ALREADY listed as "Bracers of Health."
Then they released supplements with NPCs whose equipment included Bracers of Health (City of the Spider Queen, for example).
Throw in a few additional whiplash-inducing events like a general statement that text should always override tables (therefore, it should be an Amulet of Health rather than Bracers) and the 3.5 revision where there
is only the Amulet of Health, and you get what we have now: it's an Amulet if you're in 3.5 or if you're paying attention to about half of the stuff they said about it for 3.0, it's Bracers if you're in 3.0 and paying attention to the other half of what they said. Or perhaps it's a belt, if the (seemingly incorrect) 3.5 pricing of the Amulet disturbs you. Or maybe it's still Bracers in 3.5 if you converted a character from the prior version.
So, uh, I guess it's whatever your GM says it is. Or if you're the GM, it's whatever you'd like it to be.
Slot-wise, having it as bracers tended to give wizards and sorcerors and a few monks a tough choice (higher Con or Bracers of Armor?), while an Amulet was more of a head-scratcher for clerics and monks (higher Con or higher Wis?). Making it a belt would push the tough choice more towards the fighter classes (higher Con or higher Str?), I suppose.
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i guess we should be lucky they didn't decide to make it a ring at this point
ryan